Mobile app for audience interaction & engagement

Smartphones have played an important role in helping people become more connected with each other and more effective in solving day-to-day problems. These devices have been increasingly popular and more integrated in people’s lives as people use it more than just for communication. There are tons of...

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Main Author: Loy, Annis Boon Yin
Other Authors: Ng Wee Keong
Format: Final Year Project
Language:English
Published: 2019
Subjects:
Online Access:http://hdl.handle.net/10356/77038
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Institution: Nanyang Technological University
Language: English
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spelling sg-ntu-dr.10356-770382023-03-03T20:43:02Z Mobile app for audience interaction & engagement Loy, Annis Boon Yin Ng Wee Keong School of Computer Science and Engineering DRNTU::Engineering::Computer science and engineering::Software::Software engineering Smartphones have played an important role in helping people become more connected with each other and more effective in solving day-to-day problems. These devices have been increasingly popular and more integrated in people’s lives as people use it more than just for communication. There are tons of mobile applications available on the app store, ranging from entertainment to productivity apps, to engage the users. However, apps developed to interact and engage audience are limited. This project aims to create a mobile app which interacts and engages attendees at an exhibition or trade show event. The features in the mobile app include an interactive feed, limited time deals and information about the event. User friendly features are also incorporated for users for better overall user experience with the app. For this project, an Android app and a web application is developed. Android was chosen due to the majority of smartphone users using the Android operating system. The web application serves as a platform for easier upload of content into the mobile application. The mobile application is developed in Android Studio (IDE) with Android SDK while the web application is created using XAMPP framework. MySQL and Firebase real-time database are utilised for the data storage of this project. Debugging and functional testing were conducted to ensure that both the mobile and web app are optimised and less prone to bugs and defects. The results of the testing also make sure that the features in the app are well-functional and meets the requirements of the end user. Overall, the objectives of the project were successfully met on time. However, there is always room for improvement and potential future enhancements for the app. Bachelor of Engineering (Computer Science) 2019-05-02T13:39:14Z 2019-05-02T13:39:14Z 2019 Final Year Project (FYP) http://hdl.handle.net/10356/77038 en Nanyang Technological University 82 p. application/pdf
institution Nanyang Technological University
building NTU Library
continent Asia
country Singapore
Singapore
content_provider NTU Library
collection DR-NTU
language English
topic DRNTU::Engineering::Computer science and engineering::Software::Software engineering
spellingShingle DRNTU::Engineering::Computer science and engineering::Software::Software engineering
Loy, Annis Boon Yin
Mobile app for audience interaction & engagement
description Smartphones have played an important role in helping people become more connected with each other and more effective in solving day-to-day problems. These devices have been increasingly popular and more integrated in people’s lives as people use it more than just for communication. There are tons of mobile applications available on the app store, ranging from entertainment to productivity apps, to engage the users. However, apps developed to interact and engage audience are limited. This project aims to create a mobile app which interacts and engages attendees at an exhibition or trade show event. The features in the mobile app include an interactive feed, limited time deals and information about the event. User friendly features are also incorporated for users for better overall user experience with the app. For this project, an Android app and a web application is developed. Android was chosen due to the majority of smartphone users using the Android operating system. The web application serves as a platform for easier upload of content into the mobile application. The mobile application is developed in Android Studio (IDE) with Android SDK while the web application is created using XAMPP framework. MySQL and Firebase real-time database are utilised for the data storage of this project. Debugging and functional testing were conducted to ensure that both the mobile and web app are optimised and less prone to bugs and defects. The results of the testing also make sure that the features in the app are well-functional and meets the requirements of the end user. Overall, the objectives of the project were successfully met on time. However, there is always room for improvement and potential future enhancements for the app.
author2 Ng Wee Keong
author_facet Ng Wee Keong
Loy, Annis Boon Yin
format Final Year Project
author Loy, Annis Boon Yin
author_sort Loy, Annis Boon Yin
title Mobile app for audience interaction & engagement
title_short Mobile app for audience interaction & engagement
title_full Mobile app for audience interaction & engagement
title_fullStr Mobile app for audience interaction & engagement
title_full_unstemmed Mobile app for audience interaction & engagement
title_sort mobile app for audience interaction & engagement
publishDate 2019
url http://hdl.handle.net/10356/77038
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