Virtual reality puzzle game
There are many use case scenarios which employ the use of Virtual Reality (VR). In particular, a VR game can be used to provide insight into various facets of human behaviour. This project demonstrates how a convincing VR environment can be easily created using Unity3D with the SteamVR plugin. Th...
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sg-ntu-dr.10356-772542023-03-03T20:45:09Z Virtual reality puzzle game Kuan, Ji Jie Lin Feng School of Computer Science and Engineering DRNTU::Engineering::Computer science and engineering There are many use case scenarios which employ the use of Virtual Reality (VR). In particular, a VR game can be used to provide insight into various facets of human behaviour. This project demonstrates how a convincing VR environment can be easily created using Unity3D with the SteamVR plugin. This paper documents the considerations and development of a VR puzzle game with six unique puzzle rooms. The player will have to accomplish a task in each room before being allowed to progress to the next room. In addition, the development of the puzzle game incorporates important game design principles to better appeal to the target audience. To provide for extensibility, the VR game comes equipped with a scoring feature to measure the performance of the player. The score can be acted upon by industries employing the use of VR to provide feedback to the player. Bachelor of Engineering (Computer Science) 2019-05-22T08:03:44Z 2019-05-22T08:03:44Z 2019 Final Year Project (FYP) http://hdl.handle.net/10356/77254 en Nanyang Technological University 62 p. application/pdf |
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DRNTU::Engineering::Computer science and engineering Kuan, Ji Jie Virtual reality puzzle game |
description |
There are many use case scenarios which employ the use of Virtual Reality (VR). In particular, a
VR game can be used to provide insight into various facets of human behaviour. This project
demonstrates how a convincing VR environment can be easily created using Unity3D with the
SteamVR plugin. This paper documents the considerations and development of a VR puzzle
game with six unique puzzle rooms. The player will have to accomplish a task in each room
before being allowed to progress to the next room. In addition, the development of the puzzle
game incorporates important game design principles to better appeal to the target audience. To
provide for extensibility, the VR game comes equipped with a scoring feature to measure the
performance of the player. The score can be acted upon by industries employing the use of VR
to provide feedback to the player. |
author2 |
Lin Feng |
author_facet |
Lin Feng Kuan, Ji Jie |
format |
Final Year Project |
author |
Kuan, Ji Jie |
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Kuan, Ji Jie |
title |
Virtual reality puzzle game |
title_short |
Virtual reality puzzle game |
title_full |
Virtual reality puzzle game |
title_fullStr |
Virtual reality puzzle game |
title_full_unstemmed |
Virtual reality puzzle game |
title_sort |
virtual reality puzzle game |
publishDate |
2019 |
url |
http://hdl.handle.net/10356/77254 |
_version_ |
1759853496845205504 |