Deep learning algorithms and applications
This paper presents an appearance-based gaze-tracking implementation called Browser Eye Tracker (BET). BET is a convolutional neural network for real-time (>30fps) eye- tracking that can run on any device with a web browser without first downloading anything or buying specialised eye-tracking web...
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sg-ntu-dr.10356-774472023-07-07T17:16:55Z Deep learning algorithms and applications Ong, Yu Fei Tan Yap Peng School of Electrical and Electronic Engineering DRNTU::Engineering::Computer science and engineering::Computing methodologies::Artificial intelligence This paper presents an appearance-based gaze-tracking implementation called Browser Eye Tracker (BET). BET is a convolutional neural network for real-time (>30fps) eye- tracking that can run on any device with a web browser without first downloading anything or buying specialised eye-tracking webcams. BET achieves a prediction error 2% lower than previous in-browser approaches on average. An in-browser Auto Sampler (AS) for automated sample collection, a Gaze-tracking Playground (GP) for comparing different models and Real-Time Prediction Testing (RTPT) were also implemented as part of the project. Bachelor of Engineering (Electrical and Electronic Engineering) 2019-05-29T04:20:28Z 2019-05-29T04:20:28Z 2019 Final Year Project (FYP) http://hdl.handle.net/10356/77447 en Nanyang Technological University 45 p. application/pdf |
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DRNTU::Engineering::Computer science and engineering::Computing methodologies::Artificial intelligence Ong, Yu Fei Deep learning algorithms and applications |
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This paper presents an appearance-based gaze-tracking implementation called Browser Eye Tracker (BET). BET is a convolutional neural network for real-time (>30fps) eye- tracking that can run on any device with a web browser without first downloading anything or buying specialised eye-tracking webcams. BET achieves a prediction error 2% lower than previous in-browser approaches on average. An in-browser Auto Sampler (AS) for automated sample collection, a Gaze-tracking Playground (GP) for comparing different models and Real-Time Prediction Testing (RTPT) were also implemented as part of the project. |
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Tan Yap Peng |
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Tan Yap Peng Ong, Yu Fei |
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Final Year Project |
author |
Ong, Yu Fei |
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Ong, Yu Fei |
title |
Deep learning algorithms and applications |
title_short |
Deep learning algorithms and applications |
title_full |
Deep learning algorithms and applications |
title_fullStr |
Deep learning algorithms and applications |
title_full_unstemmed |
Deep learning algorithms and applications |
title_sort |
deep learning algorithms and applications |
publishDate |
2019 |
url |
http://hdl.handle.net/10356/77447 |
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1772825160995307520 |