Escape room game component design using Raspberry Pi

In the recent years, escape room games have slowly become a worldwide phenomenon. With a vast increasing number of escape rooms opening in many countries, there is a need to create ones that are unique and different from the competitors. Escape room games are often differentiated by their custom the...

Full description

Saved in:
Bibliographic Details
Main Author: Gan, Damien
Other Authors: Liu Linbo
Format: Final Year Project
Language:English
Published: 2019
Subjects:
Online Access:http://hdl.handle.net/10356/78212
Tags: Add Tag
No Tags, Be the first to tag this record!
Institution: Nanyang Technological University
Language: English
id sg-ntu-dr.10356-78212
record_format dspace
spelling sg-ntu-dr.10356-782122023-07-07T16:05:05Z Escape room game component design using Raspberry Pi Gan, Damien Liu Linbo Shum Ping School of Electrical and Electronic Engineering DRNTU::Engineering::Electrical and electronic engineering In the recent years, escape room games have slowly become a worldwide phenomenon. With a vast increasing number of escape rooms opening in many countries, there is a need to create ones that are unique and different from the competitors. Escape room games are often differentiated by their custom themes, story-based setting, overall immersiveness as well as their games and puzzles. Games and puzzles in escape rooms have evolved from paper and pen riddles, to the current generation of electronic based puzzles. This project aims to look at how we can use a minicomputer like the Raspberry Pi or a microcontroller like the Arduino to create puzzles or game stages for an escape room. We will be utilizing an Othello or Reversi board game and switches like a magnetism activated reed switch and a RFID or NFC reader, as inputs for the game stage. Correct inputs or identification of the RFID will trigger a wireless communication using laser beam, with a remotely located Arduino board linked to a 4-digits 7 segment display serving as a clock or counter. In response to the laser beam, the Arduino will display a four digit password for the next stage of the escape game. The above are the overall functionality of the game component and this report will highlight the method used as well as the end results of the project. Bachelor of Engineering (Electrical and Electronic Engineering) 2019-06-13T06:30:35Z 2019-06-13T06:30:35Z 2019 Final Year Project (FYP) http://hdl.handle.net/10356/78212 en Nanyang Technological University 56 p. application/pdf
institution Nanyang Technological University
building NTU Library
continent Asia
country Singapore
Singapore
content_provider NTU Library
collection DR-NTU
language English
topic DRNTU::Engineering::Electrical and electronic engineering
spellingShingle DRNTU::Engineering::Electrical and electronic engineering
Gan, Damien
Escape room game component design using Raspberry Pi
description In the recent years, escape room games have slowly become a worldwide phenomenon. With a vast increasing number of escape rooms opening in many countries, there is a need to create ones that are unique and different from the competitors. Escape room games are often differentiated by their custom themes, story-based setting, overall immersiveness as well as their games and puzzles. Games and puzzles in escape rooms have evolved from paper and pen riddles, to the current generation of electronic based puzzles. This project aims to look at how we can use a minicomputer like the Raspberry Pi or a microcontroller like the Arduino to create puzzles or game stages for an escape room. We will be utilizing an Othello or Reversi board game and switches like a magnetism activated reed switch and a RFID or NFC reader, as inputs for the game stage. Correct inputs or identification of the RFID will trigger a wireless communication using laser beam, with a remotely located Arduino board linked to a 4-digits 7 segment display serving as a clock or counter. In response to the laser beam, the Arduino will display a four digit password for the next stage of the escape game. The above are the overall functionality of the game component and this report will highlight the method used as well as the end results of the project.
author2 Liu Linbo
author_facet Liu Linbo
Gan, Damien
format Final Year Project
author Gan, Damien
author_sort Gan, Damien
title Escape room game component design using Raspberry Pi
title_short Escape room game component design using Raspberry Pi
title_full Escape room game component design using Raspberry Pi
title_fullStr Escape room game component design using Raspberry Pi
title_full_unstemmed Escape room game component design using Raspberry Pi
title_sort escape room game component design using raspberry pi
publishDate 2019
url http://hdl.handle.net/10356/78212
_version_ 1772827122867372032