Implementation of schizophrenic eye gaze and head movement onto avatar platform
This project aims to create an avatar which has the capability to interact with human inputs in real time while being able to display the characteristic of a schizophrenic patient. The avatar Nicole was created with blender while the animations for Nicole were animated within Unity and Microsoft Vis...
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2019
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sg-ntu-dr.10356-787662023-07-07T15:56:50Z Implementation of schizophrenic eye gaze and head movement onto avatar platform Ng, Yan Jun Justin Dauwels School of Electrical and Electronic Engineering Engineering::Electrical and electronic engineering This project aims to create an avatar which has the capability to interact with human inputs in real time while being able to display the characteristic of a schizophrenic patient. The avatar Nicole was created with blender while the animations for Nicole were animated within Unity and Microsoft Visual Studio. Bachelor of Engineering (Electrical and Electronic Engineering) 2019-06-26T08:56:48Z 2019-06-26T08:56:48Z 2019 Final Year Project (FYP) http://hdl.handle.net/10356/78766 en Nanyang Technological University 30 p. application/pdf |
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Engineering::Electrical and electronic engineering Ng, Yan Jun Implementation of schizophrenic eye gaze and head movement onto avatar platform |
description |
This project aims to create an avatar which has the capability to interact with human inputs in real time while being able to display the characteristic of a schizophrenic patient. The avatar Nicole was created with blender while the animations for Nicole were animated within Unity and Microsoft Visual Studio. |
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Justin Dauwels |
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Justin Dauwels Ng, Yan Jun |
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Final Year Project |
author |
Ng, Yan Jun |
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Ng, Yan Jun |
title |
Implementation of schizophrenic eye gaze and head movement onto avatar platform |
title_short |
Implementation of schizophrenic eye gaze and head movement onto avatar platform |
title_full |
Implementation of schizophrenic eye gaze and head movement onto avatar platform |
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Implementation of schizophrenic eye gaze and head movement onto avatar platform |
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Implementation of schizophrenic eye gaze and head movement onto avatar platform |
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implementation of schizophrenic eye gaze and head movement onto avatar platform |
publishDate |
2019 |
url |
http://hdl.handle.net/10356/78766 |
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1772826852894703616 |