The Effects of Collaboration and Competition on Players’ Perceptions in Human Computation Games

Human Computation Games (HCGs) harness human intelligence through games to address computational problems. Collaboration and competition have emerged as the most commonly used HCG genres. Yet, little research has examined the effects of such genres on players’ perceptions. Through an experimental st...

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Main Authors: Pe-Than, Ei Pa Pa, Goh, Dion Hoe-Lian, Lee, Chei Sian
Other Authors: Wee Kim Wee School of Communication and Information
Format: Article
Language:English
Published: 2016
Subjects:
Online Access:https://hdl.handle.net/10356/80340
http://hdl.handle.net/10220/40497
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Institution: Nanyang Technological University
Language: English
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spelling sg-ntu-dr.10356-803402020-03-07T12:15:49Z The Effects of Collaboration and Competition on Players’ Perceptions in Human Computation Games Pe-Than, Ei Pa Pa Goh, Dion Hoe-Lian Lee, Chei Sian Wee Kim Wee School of Communication and Information Human Computation Games Location-based content Mobile multiplayer games Information sharing Enjoyment Output quality Human Computation Games (HCGs) harness human intelligence through games to address computational problems. Collaboration and competition have emerged as the most commonly used HCG genres. Yet, little research has examined the effects of such genres on players’ perceptions. Through an experimental study with 95 participants, this study investigates the effects of collaboration and competition on perceived enjoyment and output quality in mobile content sharing HCGs. The findings suggest that competition yielded better perception of output accuracy than collaboration. However, players derived more behavioral enjoyment from collaboration than competition in HCGs. The implications of these findings are discussed. Accepted version 2016-05-06T02:42:48Z 2019-12-06T13:47:33Z 2016-05-06T02:42:48Z 2019-12-06T13:47:33Z 2015 Journal Article Pe-Than, E. P. P., Goh, D. H.-L., & Lee, C. S. (2015). The Effects of Collaboration and Competition on Players’ Perceptions in Human Computation Games. Lecture Notes in Computer Science, 9469, 246-251. 978-3-319-27974-9 https://hdl.handle.net/10356/80340 http://hdl.handle.net/10220/40497 10.1007/978-3-319-27974-9_25 en Lecture Notes in Computer Science © 2015 Springer International Publishing Switzerland. This is the author created version of a work that has been peer reviewed and accepted for publication by Proceedings of 17th International Conference on Asia-Pacific Digital Libraries (ICADL), Lecture Notes in Computer Science, Springer. It incorporates referee’s comments but changes resulting from the publishing process, such as copyediting, structural formatting, may not be reflected in this document. The published version is available at: [http://dx.doi.org/10.1007/978-3-319-27974-9_25]. 10 p. application/pdf
institution Nanyang Technological University
building NTU Library
country Singapore
collection DR-NTU
language English
topic Human Computation Games
Location-based content
Mobile multiplayer games
Information sharing
Enjoyment
Output quality
spellingShingle Human Computation Games
Location-based content
Mobile multiplayer games
Information sharing
Enjoyment
Output quality
Pe-Than, Ei Pa Pa
Goh, Dion Hoe-Lian
Lee, Chei Sian
The Effects of Collaboration and Competition on Players’ Perceptions in Human Computation Games
description Human Computation Games (HCGs) harness human intelligence through games to address computational problems. Collaboration and competition have emerged as the most commonly used HCG genres. Yet, little research has examined the effects of such genres on players’ perceptions. Through an experimental study with 95 participants, this study investigates the effects of collaboration and competition on perceived enjoyment and output quality in mobile content sharing HCGs. The findings suggest that competition yielded better perception of output accuracy than collaboration. However, players derived more behavioral enjoyment from collaboration than competition in HCGs. The implications of these findings are discussed.
author2 Wee Kim Wee School of Communication and Information
author_facet Wee Kim Wee School of Communication and Information
Pe-Than, Ei Pa Pa
Goh, Dion Hoe-Lian
Lee, Chei Sian
format Article
author Pe-Than, Ei Pa Pa
Goh, Dion Hoe-Lian
Lee, Chei Sian
author_sort Pe-Than, Ei Pa Pa
title The Effects of Collaboration and Competition on Players’ Perceptions in Human Computation Games
title_short The Effects of Collaboration and Competition on Players’ Perceptions in Human Computation Games
title_full The Effects of Collaboration and Competition on Players’ Perceptions in Human Computation Games
title_fullStr The Effects of Collaboration and Competition on Players’ Perceptions in Human Computation Games
title_full_unstemmed The Effects of Collaboration and Competition on Players’ Perceptions in Human Computation Games
title_sort effects of collaboration and competition on players’ perceptions in human computation games
publishDate 2016
url https://hdl.handle.net/10356/80340
http://hdl.handle.net/10220/40497
_version_ 1681048143919054848