The social effects of exergames on older adults : systematic review and metric analysis
Background: Recently, many studies have been conducted to investigate the effects of exergames on the social well-being of older adults. Objective: The aim of this paper is to synthesize existing studies and provide an overall picture on the social effects of exergames on older adults. Methods...
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sg-ntu-dr.10356-811492021-01-18T04:50:21Z The social effects of exergames on older adults : systematic review and metric analysis Li, Jinhui Erdt, Mojisola Chen, Luxi Theng, Yin-Leng Cao, Yuanyuan Lee, Shan-Qi Wee Kim Wee School of Communication and Information Centre for Healthy and Sustainable Cities Active Video Games Ageing DRNTU::Social sciences::Sociology Background: Recently, many studies have been conducted to investigate the effects of exergames on the social well-being of older adults. Objective: The aim of this paper is to synthesize existing studies and provide an overall picture on the social effects of exergames on older adults. Methods: A comprehensive literature search with inclusive criteria was conducted in major social science bibliographic databases. The characteristics of exergames, participants, methodology, as well as outcome measurements were extracted from the relevant studies included in the review. The bibliometric and altmetric outreach of the included studies were also investigated. Results: A total of 10 studies were included in the review, with 8 studies having used the Nintendo Wii platform. Most of the studies recruited healthy older adults from local communities or senior activity centers. Three groups of social-related outcomes have been identified, including emotion-related, behavior-related, and attitude-related outcomes. A metric analysis has shown that the emotion-related and behavior-related outcomes received high attention from both the academic community and social media platforms. Conclusions: Overall, the majority of exergame studies demonstrated promising results for enhanced social well-being, such as reduction of loneliness, increased social connection, and positive attitudes towards others. The paper also provided implications for health care researchers and exergame designers. NRF (Natl Research Foundation, S’pore) MOH (Min. of Health, S’pore) Published version 2019-05-13T05:00:46Z 2019-12-06T14:22:28Z 2019-05-13T05:00:46Z 2019-12-06T14:22:28Z 2018 Journal Article Li, J., Erdt, M., Chen, L., Cao, Y., Lee, S.-Q., & Theng, Y.-L. (2018). The social effects of exergames on older adults : systematic review and metric analysis. Journal of Medical Internet Research, 20(6), e10486-. doi:10.2196/10486 1439-4456 https://hdl.handle.net/10356/81149 http://hdl.handle.net/10220/48170 10.2196/10486 en Journal of Medical Internet Research https://doi.org/10.21979/N9/ESQWCX © 2018 Jinhui Li, Mojisola Erdt, Luxi Chen, Yuanyuan Cao, Shan-Qi Lee, Yin-Leng Theng. Originally published in the Journal of Medical Internet Research (http://www.jmir.org). This is an open-access article distributed under the terms of the Creative Commons Attribution License (https://creativecommons.org/licenses/by/4.0/), which permits unrestricted use, distribution, and reproduction in any medium, provided the original work, first published in the Journal of Medical Internet Research, is properly cited. The complete bibliographic information, a link to the original publication on http://www.jmir.org/, as well as this copyright and license information must be included. 11 p. application/pdf |
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Active Video Games Ageing DRNTU::Social sciences::Sociology Li, Jinhui Erdt, Mojisola Chen, Luxi Theng, Yin-Leng Cao, Yuanyuan Lee, Shan-Qi The social effects of exergames on older adults : systematic review and metric analysis |
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Background: Recently, many studies have been conducted to investigate the effects of exergames on the social well-being of older adults.
Objective: The aim of this paper is to synthesize existing studies and provide an overall picture on the social effects of exergames on older adults.
Methods: A comprehensive literature search with inclusive criteria was conducted in major social science bibliographic databases. The characteristics of exergames, participants, methodology, as well as outcome measurements were extracted from the relevant studies included in the review. The bibliometric and altmetric outreach of the included studies were also investigated.
Results: A total of 10 studies were included in the review, with 8 studies having used the Nintendo Wii platform. Most of the studies recruited healthy older adults from local communities or senior activity centers. Three groups of social-related outcomes have been identified, including emotion-related, behavior-related, and attitude-related outcomes. A metric analysis has shown that the emotion-related and behavior-related outcomes received high attention from both the academic community and social media platforms.
Conclusions: Overall, the majority of exergame studies demonstrated promising results for enhanced social well-being, such as reduction of loneliness, increased social connection, and positive attitudes towards others. The paper also provided implications for health care researchers and exergame designers. |
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Wee Kim Wee School of Communication and Information |
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Wee Kim Wee School of Communication and Information Li, Jinhui Erdt, Mojisola Chen, Luxi Theng, Yin-Leng Cao, Yuanyuan Lee, Shan-Qi |
format |
Article |
author |
Li, Jinhui Erdt, Mojisola Chen, Luxi Theng, Yin-Leng Cao, Yuanyuan Lee, Shan-Qi |
author_sort |
Li, Jinhui |
title |
The social effects of exergames on older adults : systematic review and metric analysis |
title_short |
The social effects of exergames on older adults : systematic review and metric analysis |
title_full |
The social effects of exergames on older adults : systematic review and metric analysis |
title_fullStr |
The social effects of exergames on older adults : systematic review and metric analysis |
title_full_unstemmed |
The social effects of exergames on older adults : systematic review and metric analysis |
title_sort |
social effects of exergames on older adults : systematic review and metric analysis |
publishDate |
2019 |
url |
https://hdl.handle.net/10356/81149 http://hdl.handle.net/10220/48170 https://doi.org/10.21979/N9/ESQWCX |
_version_ |
1690658375430307840 |