Coupling between Meshless FEM Modeling and Rendering on GPU for Real-time Physically-based Volumetric Deformation

For real-time rendering of physically-based volumetric deformation, a meshless finite element method (FEM) is proposed and implemented on the new-generation Graphics Processing Unit (GPU). A tightly coupled deformation and rendering pipeline is defined for seamless modeling and rendering: First, the...

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Main Authors: Movania, Muhammad Mobeen, Lin, Feng, Qian, Kemao, Chiew, Wei Ming, Seah, Hock Soon
Other Authors: School of Computer Engineering
Format: Article
Language:English
Published: 2016
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Online Access:https://hdl.handle.net/10356/81925
http://hdl.handle.net/10220/39707
http://wscg.zcu.cz/DL/wscg_DL.htm
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Institution: Nanyang Technological University
Language: English
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spelling sg-ntu-dr.10356-819252020-05-28T07:17:26Z Coupling between Meshless FEM Modeling and Rendering on GPU for Real-time Physically-based Volumetric Deformation Movania, Muhammad Mobeen Lin, Feng Qian, Kemao Chiew, Wei Ming Seah, Hock Soon School of Computer Engineering Physically based deformation GPU transform feedback Volume rendering Volumetric deformation Finite element method Meshless model For real-time rendering of physically-based volumetric deformation, a meshless finite element method (FEM) is proposed and implemented on the new-generation Graphics Processing Unit (GPU). A tightly coupled deformation and rendering pipeline is defined for seamless modeling and rendering: First, the meshless FEM model exploits the vertex shader stage and the transform feedback mechanism of the modern GPU; and secondly, the hardware-based projected tetrahedra (HAPT) algorithm is used for the volume rendering on the GPU. A remarkable feature of the new algorithm is that CPU readback is avoided in the entire deformation modeling and rendering pipeline. Convincing experimental results are presented. Published version 2016-01-19T06:51:41Z 2019-12-06T14:43:12Z 2016-01-19T06:51:41Z 2019-12-06T14:43:12Z 2012 Journal Article Movania, M. M., Lin, F., Qian, K., Chiew, W. M., & Seah, H. S. (2015). Coupling between Meshless FEM Modeling and Rendering on GPU for Real-time Physically-based Volumetric Deformation. Journal of WSCG, 20(1), 1-10. 1213-6972 https://hdl.handle.net/10356/81925 http://hdl.handle.net/10220/39707 http://wscg.zcu.cz/DL/wscg_DL.htm en Journal of WSCG © 2012 UNION Agency. This paper was published in Journal of WSCG and is made available as an electronic reprint (preprint) with permission of UNION Agency. The published version is available at: [http://wscg.zcu.cz/DL/wscg_DL.htm]. One print or electronic copy may be made for personal use only. Systematic or multiple reproduction, distribution to multiple locations via electronic or other means, duplication of any material in this paper for a fee or for commercial purposes, or modification of the content of the paper is prohibited and is subject to penalties under law. 10 p. application/pdf
institution Nanyang Technological University
building NTU Library
country Singapore
collection DR-NTU
language English
topic Physically based deformation
GPU transform feedback
Volume rendering
Volumetric deformation
Finite element method
Meshless model
spellingShingle Physically based deformation
GPU transform feedback
Volume rendering
Volumetric deformation
Finite element method
Meshless model
Movania, Muhammad Mobeen
Lin, Feng
Qian, Kemao
Chiew, Wei Ming
Seah, Hock Soon
Coupling between Meshless FEM Modeling and Rendering on GPU for Real-time Physically-based Volumetric Deformation
description For real-time rendering of physically-based volumetric deformation, a meshless finite element method (FEM) is proposed and implemented on the new-generation Graphics Processing Unit (GPU). A tightly coupled deformation and rendering pipeline is defined for seamless modeling and rendering: First, the meshless FEM model exploits the vertex shader stage and the transform feedback mechanism of the modern GPU; and secondly, the hardware-based projected tetrahedra (HAPT) algorithm is used for the volume rendering on the GPU. A remarkable feature of the new algorithm is that CPU readback is avoided in the entire deformation modeling and rendering pipeline. Convincing experimental results are presented.
author2 School of Computer Engineering
author_facet School of Computer Engineering
Movania, Muhammad Mobeen
Lin, Feng
Qian, Kemao
Chiew, Wei Ming
Seah, Hock Soon
format Article
author Movania, Muhammad Mobeen
Lin, Feng
Qian, Kemao
Chiew, Wei Ming
Seah, Hock Soon
author_sort Movania, Muhammad Mobeen
title Coupling between Meshless FEM Modeling and Rendering on GPU for Real-time Physically-based Volumetric Deformation
title_short Coupling between Meshless FEM Modeling and Rendering on GPU for Real-time Physically-based Volumetric Deformation
title_full Coupling between Meshless FEM Modeling and Rendering on GPU for Real-time Physically-based Volumetric Deformation
title_fullStr Coupling between Meshless FEM Modeling and Rendering on GPU for Real-time Physically-based Volumetric Deformation
title_full_unstemmed Coupling between Meshless FEM Modeling and Rendering on GPU for Real-time Physically-based Volumetric Deformation
title_sort coupling between meshless fem modeling and rendering on gpu for real-time physically-based volumetric deformation
publishDate 2016
url https://hdl.handle.net/10356/81925
http://hdl.handle.net/10220/39707
http://wscg.zcu.cz/DL/wscg_DL.htm
_version_ 1681059474848088064