EEG-based dominance level recognition for emotion-enabled interaction

Emotions recognized from Electroencephalogram (EEG) could reflect the real "inner" feelings of the human. Recently, research on real-time emotion recognition received more attention since it could be applied in games, e-learning systems or even in marketing. EEG signal can be divided into...

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Bibliographic Details
Main Authors: Liu, Yisi., Sourina, Olga.
Other Authors: School of Electrical and Electronic Engineering
Format: Conference or Workshop Item
Language:English
Published: 2013
Online Access:https://hdl.handle.net/10356/84775
http://hdl.handle.net/10220/12944
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Institution: Nanyang Technological University
Language: English
Description
Summary:Emotions recognized from Electroencephalogram (EEG) could reflect the real "inner" feelings of the human. Recently, research on real-time emotion recognition received more attention since it could be applied in games, e-learning systems or even in marketing. EEG signal can be divided into the delta, theta, alpha, beta, and gamma waves based on their frequency bands. Based on the Valence-Arousal-Dominance emotion model, we proposed a subject-dependent algorithm using the beta/alpha ratio to recognize high and low dominance levels of emotions from EEG. Three experiments were designed and carried out to collect the EEG data labeled with emotions. Sound clips from International Affective Digitized Sounds (IADS) database and music pieces were used to evoke emotions in the experiments. Our approach would allow real-time recognition of the emotions defined with different dominance levels in Valence-Arousal-Dominance model.