Hybrid immersive three-dimensional sound reproduction system with steerable parametric loudspeakers
A loudspeaker must be both dispersive and directive to accurately reproduce spatial audio from digital media. To address this problem, an audio system that has a unique combination of conventional and parametric loudspeakers has previously been proposed and proved to be effective in producing an imm...
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sg-ntu-dr.10356-847992020-03-07T13:57:29Z Hybrid immersive three-dimensional sound reproduction system with steerable parametric loudspeakers Gan, Woon-Seng Shi, Chuang. Tan, Ee-Leng. School of Electrical and Electronic Engineering International Congress on Acoustics (21st : 2013 : Montreal, Canada) DRNTU::Engineering::Electrical and electronic engineering A loudspeaker must be both dispersive and directive to accurately reproduce spatial audio from digital media. To address this problem, an audio system that has a unique combination of conventional and parametric loudspeakers has previously been proposed and proved to be effective in producing an immersive 3D soundscape. However, this system has two drawbacks: (1) There is only one fixed "sweet spot", and (2) only one listener within the "sweet spot" can enjoy the complete experience. Therefore, a hybrid 3D sound reproduction system combining conventional loudspeakers with a pair of steerable parametric loudspeakers is proposed in this paper. By using this new combination of conventional and steerable parametric loudspeakers, the "sweet spot" can be steered towards the listener's head position. Thus, the listener no longer needs to keep his head stationary while watching movies or playing games, which resulting in a more relaxing and pleasant experience. Furthermore, a dual-beamsteering method is proposed for the parametric loudspeaker, which provides a flexible software-control solution to allow the 3D sound experience to be enjoyed by two listeners simultaneously. This paper provides the system overview and highlights the key processing techniques in rendering a "steerable" immersive 3D soundscape. Published version 2013-07-22T02:59:08Z 2019-12-06T15:51:17Z 2013-07-22T02:59:08Z 2019-12-06T15:51:17Z 2013 2013 Journal Article Shi, C., Tan, E.-L., & Gan, W.-S. (2013). Hybrid immersive three-dimensional sound reproduction system with steerable parametric loudspeakers. Proceedings of Meetings on Acoustics, 19. https://hdl.handle.net/10356/84799 http://hdl.handle.net/10220/11926 10.1121/1.4801092 en Proceedings of meetings on acoustics © 2013 Acoustical Society of America. This paper was published in Proceedings of Meetings on Acoustics and is made available as an electronic reprint (preprint) with permission of Acoustical Society of America. The paper can be found at the following official DOI: [http://dx.doi.org/10.1121/1.4801092]. One print or electronic copy may be made for personal use only. Systematic or multiple reproduction, distribution to multiple locations via electronic or other means, duplication of any material in this paper for a fee or for commercial purposes, or modification of the content of the paper is prohibited and is subject to penalties under law. application/pdf |
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DRNTU::Engineering::Electrical and electronic engineering Gan, Woon-Seng Shi, Chuang. Tan, Ee-Leng. Hybrid immersive three-dimensional sound reproduction system with steerable parametric loudspeakers |
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A loudspeaker must be both dispersive and directive to accurately reproduce spatial audio from digital media. To address this problem, an audio system that has a unique combination of conventional and parametric loudspeakers has previously been proposed and proved to be effective in producing an immersive 3D soundscape. However, this system has two drawbacks: (1) There is only one fixed "sweet spot", and (2) only one listener within the "sweet spot" can enjoy the complete experience. Therefore, a hybrid 3D sound reproduction system combining conventional loudspeakers with a pair of steerable parametric loudspeakers is proposed in this paper. By using this new combination of conventional and steerable parametric loudspeakers, the "sweet spot" can be steered towards the listener's head position. Thus, the listener no longer needs to keep his head stationary while watching movies or playing games, which resulting in a more relaxing and pleasant experience. Furthermore, a dual-beamsteering method is proposed for the parametric loudspeaker, which provides a flexible software-control solution to allow the 3D sound experience to be enjoyed by two listeners simultaneously. This paper provides the system overview and highlights the key processing techniques in rendering a "steerable" immersive 3D soundscape. |
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School of Electrical and Electronic Engineering |
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School of Electrical and Electronic Engineering Gan, Woon-Seng Shi, Chuang. Tan, Ee-Leng. |
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Article |
author |
Gan, Woon-Seng Shi, Chuang. Tan, Ee-Leng. |
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Gan, Woon-Seng |
title |
Hybrid immersive three-dimensional sound reproduction system with steerable parametric loudspeakers |
title_short |
Hybrid immersive three-dimensional sound reproduction system with steerable parametric loudspeakers |
title_full |
Hybrid immersive three-dimensional sound reproduction system with steerable parametric loudspeakers |
title_fullStr |
Hybrid immersive three-dimensional sound reproduction system with steerable parametric loudspeakers |
title_full_unstemmed |
Hybrid immersive three-dimensional sound reproduction system with steerable parametric loudspeakers |
title_sort |
hybrid immersive three-dimensional sound reproduction system with steerable parametric loudspeakers |
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2013 |
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https://hdl.handle.net/10356/84799 http://hdl.handle.net/10220/11926 |
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1681037015453270016 |