Interactive cutting of thin deformable objects
Simulation of cutting is essential for many applications such as virtual surgical training. Most existing methods use the same triangle mesh for both visualization and collision handling, although the requirements for them in the interactive simulation are different. We introduce visual-collision bi...
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sg-ntu-dr.10356-864952020-03-07T11:48:57Z Interactive cutting of thin deformable objects Weng, Bin Sourin, Alexei School of Computer Science and Engineering Thin Deformable Objects Cutting Simulation of cutting is essential for many applications such as virtual surgical training. Most existing methods use the same triangle mesh for both visualization and collision handling, although the requirements for them in the interactive simulation are different. We introduce visual-collision binding between high-resolution visual meshes and low-resolution collision meshes, and thus extend the spatially reduced framework to support cutting. There are two phases in our framework: pre-processing and simulation. In the pre-processing phase, the fvisual-collision binding is built based on the computation of geodesic paths. In the simulation phase, the cutting paths are detected on the collision triangles and then mapped to local 2D coordinates systems in which the intersections between visual mesh and the cutting paths are calculated. Both collision and visual meshes are then re-meshed locally. The visual-collision binding is updated after cutting, based on which the collision-simulation and visual-simulation embedding are updated locally. Experimental results show that our cutting method is an efficient and flexible tool for interactive cutting simulation. MOE (Min. of Education, S’pore) Published version 2018-07-27T05:39:37Z 2019-12-06T16:23:18Z 2018-07-27T05:39:37Z 2019-12-06T16:23:18Z 2018 Journal Article Weng, B., & Sourin, A. (2018). Interactive cutting of thin deformable objects. Symmetry, 10(1), 17-. 2073-8994 https://hdl.handle.net/10356/86495 http://hdl.handle.net/10220/45315 10.3390/sym10010017 en Symmetry © 2018 The Author(s). Licensee MDPI, Basel, Switzerland. This article is an open access article distributed under the terms and conditions of the Creative Commons Attribution (CC BY) license (http://creativecommons.org/licenses/by/4.0/). 22 p. application/pdf |
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Thin Deformable Objects Cutting |
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Thin Deformable Objects Cutting Weng, Bin Sourin, Alexei Interactive cutting of thin deformable objects |
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Simulation of cutting is essential for many applications such as virtual surgical training. Most existing methods use the same triangle mesh for both visualization and collision handling, although the requirements for them in the interactive simulation are different. We introduce visual-collision binding between high-resolution visual meshes and low-resolution collision meshes, and thus extend the spatially reduced framework to support cutting. There are two phases in our framework: pre-processing and simulation. In the pre-processing phase, the fvisual-collision binding is built based on the computation of geodesic paths. In the simulation phase, the cutting paths are detected on the collision triangles and then mapped to local 2D coordinates systems in which the intersections between visual mesh and the cutting paths are calculated. Both collision and visual meshes are then re-meshed locally. The visual-collision binding is updated after cutting, based on which the collision-simulation and visual-simulation embedding are updated locally. Experimental results show that our cutting method is an efficient and flexible tool for interactive cutting simulation. |
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School of Computer Science and Engineering |
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School of Computer Science and Engineering Weng, Bin Sourin, Alexei |
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Article |
author |
Weng, Bin Sourin, Alexei |
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Weng, Bin |
title |
Interactive cutting of thin deformable objects |
title_short |
Interactive cutting of thin deformable objects |
title_full |
Interactive cutting of thin deformable objects |
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Interactive cutting of thin deformable objects |
title_full_unstemmed |
Interactive cutting of thin deformable objects |
title_sort |
interactive cutting of thin deformable objects |
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2018 |
url |
https://hdl.handle.net/10356/86495 http://hdl.handle.net/10220/45315 |
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1681044668020686848 |