HogRider: Champion agent of Microsoft Malmo collaborative AI challenge
It has been an open challenge for self-interested agents to make optimal sequential decisions in complex multiagent systems, where agents might achieve higher utility via collaboration. The Microsoft Malmo Collaborative AI Challenge (MCAC), which is designed to encourage research relating to various...
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sg-ntu-dr.10356-872362020-11-01T04:43:19Z HogRider: Champion agent of Microsoft Malmo collaborative AI challenge Xiong, Yanhai Chen, Haipeng Zhao, Mengchen An, Bo Interdisciplinary Graduate School (IGS) School of Computer Science and Engineering The Thirty-Second AAAI Conference on Artificial Intelligence (AAAI-18) Opponent Modeling Multiagent Learning It has been an open challenge for self-interested agents to make optimal sequential decisions in complex multiagent systems, where agents might achieve higher utility via collaboration. The Microsoft Malmo Collaborative AI Challenge (MCAC), which is designed to encourage research relating to various problems in Collaborative AI, takes the form of a Minecraft mini-game where players might work together to catch a pig or deviate from cooperation, for pursuing high scores to win the challenge. Various characteristics, such as complex interactions among agents, uncertainties, sequential decision making and limited learning trials all make it extremely challenging to find effective strategies. We present HogRider - the champion agent of MCAC in 2017 out of 81 teams from 26 countries. One key innovation of HogRider is a generalized agent type hypothesis framework to identify the behavior model of the other agents, which is demonstrated to be robust to observation uncertainty. On top of that, a second key innovation is a novel Q-learning approach to learn effective policies against each type of the collaborating agents. Various ideas are proposed to adapt traditional Qlearning to handle complexities in the challenge, including state-action abstraction to reduce problem scale, a warm start approach using human reasoning for addressing limited learning trials, and an active greedy strategy to balance exploitation-exploration. Challenge results show that HogRider outperforms all the other teams by a significant edge, in terms of both optimality and stability. NRF (Natl Research Foundation, S’pore) Accepted version 2018-05-25T05:15:24Z 2019-12-06T16:37:51Z 2018-05-25T05:15:24Z 2019-12-06T16:37:51Z 2018 Conference Paper Xiong, Y., Chen, H., Zhao, M., & An, B. (2018). HogRider: Champion agent of Microsoft Malmo collaborative AI challenge. The Thirty-Second AAAI Conference on Artificial Intelligence (AAAI-18), 4767-4774. https://hdl.handle.net/10356/87236 http://hdl.handle.net/10220/44897 https://www.aaai.org/ocs/index.php/AAAI/AAAI18/paper/view/16385 en © 2018 Association for the Advancement of Artificial Intelligence. This is the author created version of a work that has been peer reviewed and accepted for publication by The Thirty-Second AAAI Conference on Artificial Intelligence (AAAI-18), Association for the Advancement of Artificial Intelligence. It incorporates referee’s comments but changes resulting from the publishing process, such as copyediting, structural formatting, may not be reflected in this document. The published version is available at: [https://www.aaai.org/ocs/index.php/AAAI/AAAI18/paper/view/16385]. 8 p. application/pdf |
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Opponent Modeling Multiagent Learning Xiong, Yanhai Chen, Haipeng Zhao, Mengchen An, Bo HogRider: Champion agent of Microsoft Malmo collaborative AI challenge |
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It has been an open challenge for self-interested agents to make optimal sequential decisions in complex multiagent systems, where agents might achieve higher utility via collaboration. The Microsoft Malmo Collaborative AI Challenge (MCAC), which is designed to encourage research relating to various problems in Collaborative AI, takes the form of a Minecraft mini-game where players might work together to catch a pig or deviate from cooperation, for pursuing high scores to win the challenge. Various characteristics, such as complex interactions among agents, uncertainties, sequential decision making and limited learning trials all make it extremely challenging to find effective strategies. We present HogRider - the champion agent of MCAC in 2017 out of 81 teams from 26 countries. One key innovation of HogRider is a generalized agent type hypothesis framework to identify the behavior model of the other agents, which is demonstrated to be robust to observation uncertainty. On top of that, a second key innovation is a novel Q-learning approach to learn effective policies against each type of the collaborating agents. Various ideas are proposed to adapt traditional Qlearning to handle complexities in the challenge, including state-action abstraction to reduce problem scale, a warm start approach using human reasoning for addressing limited learning trials, and an active greedy strategy to balance exploitation-exploration. Challenge results show that HogRider outperforms all the other teams by a significant edge, in terms of both optimality and stability. |
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Interdisciplinary Graduate School (IGS) |
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Interdisciplinary Graduate School (IGS) Xiong, Yanhai Chen, Haipeng Zhao, Mengchen An, Bo |
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Xiong, Yanhai Chen, Haipeng Zhao, Mengchen An, Bo |
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Xiong, Yanhai |
title |
HogRider: Champion agent of Microsoft Malmo collaborative AI challenge |
title_short |
HogRider: Champion agent of Microsoft Malmo collaborative AI challenge |
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HogRider: Champion agent of Microsoft Malmo collaborative AI challenge |
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HogRider: Champion agent of Microsoft Malmo collaborative AI challenge |
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HogRider: Champion agent of Microsoft Malmo collaborative AI challenge |
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hogrider: champion agent of microsoft malmo collaborative ai challenge |
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2018 |
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https://hdl.handle.net/10356/87236 http://hdl.handle.net/10220/44897 https://www.aaai.org/ocs/index.php/AAAI/AAAI18/paper/view/16385 |
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