Effect of masker orientation on masking efficacy in soundscape applications
Adding desired sounds, also known as auditory masking, to the sonic environment is one of the practiced soundscape implementation strategies. At present, soundscape researchers are evaluating the perceived improvement in pleasantness of the soundscape in the presence of pleasing sounds through liste...
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sg-ntu-dr.10356-882272019-12-10T14:41:29Z Effect of masker orientation on masking efficacy in soundscape applications Ong, Zhen Ting Hong, Joo Young Lam, Bhan Ooi, Kenneth Gupta, Rishabh Gan, Woon-Seng Chong, Shyh Hao Feng, Jing School of Electrical and Electronic Engineering 46th International Congress and Exposition on Noise Control Engineering (INTER-NOISE 2017) Digital Signal Processing Lab Soundscape Virtual Reality Adding desired sounds, also known as auditory masking, to the sonic environment is one of the practiced soundscape implementation strategies. At present, soundscape researchers are evaluating the perceived improvement in pleasantness of the soundscape in the presence of pleasing sounds through listening tests in controlled environments. So far, investigation has been limited to a fixed masker orientation (collocated with the noise source), which is not representative of the real scenario where listeners experience maskers from different orientations in the sonic environment. Hence, to understand the effects of adding wanted sounds to a noisy environment at various orientations, visual stimuli are reproduced in immersive Virtual Reality (VR) headsets paired with open-backed headphones. The visual stimuli for VR are recorded with an omni-directional video camera rig, which was designed in-house, consisting of six cameras. Acoustic stimuli are recorded with an ambisonic microphone attached to the video camera rig. Subjective evaluation to determine the effects of various masker orientations is conducted under controlled laboratory conditions. NRF (Natl Research Foundation, S’pore) Published version 2018-05-15T04:38:14Z 2019-12-06T16:58:38Z 2018-05-15T04:38:14Z 2019-12-06T16:58:38Z 2017-08-01 2017 Conference Paper Ong, Z. T., Hong, J. Y., Lam, B., Ooi, K., Gupta, R., Gan, W.-S., et al. (2017). Effect of masker orientation on masking efficacy in soundscape applications. 46th International Congress and Exposition on Noise Control Engineering (INTER-NOISE 2017), 4916-4922. https://hdl.handle.net/10356/88227 http://hdl.handle.net/10220/44790 http://www.ingentaconnect.com/contentone/ince/incecp/2017/00000255/00000003/art00108 199339 en © 2017 The Author(s) (Institute of Noise Control Engineering (INCE)). This paper was published in 46th International Congress and Exposition on Noise Control Engineering (INTER-NOISE 2017) and is made available as an electronic reprint (preprint) with permission of Institute of Noise Control Engineering (INCE). The published version is available at: [http://www.ingentaconnect.com/contentone/ince/incecp/2017/00000255/00000003/art00108]. One print or electronic copy may be made for personal use only. Systematic or multiple reproduction, distribution to multiple locations via electronic or other means, duplication of any material in this paper for a fee or for commercial purposes, or modification of the content of the paper is prohibited and is subject to penalties under law. 7 p. application/pdf |
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Soundscape Virtual Reality Ong, Zhen Ting Hong, Joo Young Lam, Bhan Ooi, Kenneth Gupta, Rishabh Gan, Woon-Seng Chong, Shyh Hao Feng, Jing Effect of masker orientation on masking efficacy in soundscape applications |
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Adding desired sounds, also known as auditory masking, to the sonic environment is one of the practiced soundscape implementation strategies. At present, soundscape researchers are evaluating the perceived improvement in pleasantness of the soundscape in the presence of pleasing sounds through listening tests in controlled environments. So far, investigation has been limited to a fixed masker orientation (collocated with the noise source), which is not representative of the real scenario where listeners experience maskers from different orientations in the sonic environment. Hence, to understand the effects of adding wanted sounds to a noisy environment at various orientations, visual stimuli are reproduced in immersive Virtual Reality (VR) headsets paired with open-backed headphones. The visual stimuli for VR are recorded with an omni-directional video camera rig, which was designed in-house, consisting of six cameras. Acoustic stimuli are recorded with an ambisonic microphone attached to the video camera rig. Subjective evaluation to determine the effects of various masker orientations is conducted under controlled laboratory conditions. |
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School of Electrical and Electronic Engineering |
author_facet |
School of Electrical and Electronic Engineering Ong, Zhen Ting Hong, Joo Young Lam, Bhan Ooi, Kenneth Gupta, Rishabh Gan, Woon-Seng Chong, Shyh Hao Feng, Jing |
format |
Conference or Workshop Item |
author |
Ong, Zhen Ting Hong, Joo Young Lam, Bhan Ooi, Kenneth Gupta, Rishabh Gan, Woon-Seng Chong, Shyh Hao Feng, Jing |
author_sort |
Ong, Zhen Ting |
title |
Effect of masker orientation on masking efficacy in soundscape applications |
title_short |
Effect of masker orientation on masking efficacy in soundscape applications |
title_full |
Effect of masker orientation on masking efficacy in soundscape applications |
title_fullStr |
Effect of masker orientation on masking efficacy in soundscape applications |
title_full_unstemmed |
Effect of masker orientation on masking efficacy in soundscape applications |
title_sort |
effect of masker orientation on masking efficacy in soundscape applications |
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2018 |
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https://hdl.handle.net/10356/88227 http://hdl.handle.net/10220/44790 http://www.ingentaconnect.com/contentone/ince/incecp/2017/00000255/00000003/art00108 |
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