Effective load management technique for AI characters in games

Creating large populations of AI characters for game environment is a major challenge because either insufficient CPU processing time is available or it is difficult to balance the computational needs of the game AI against the requirements of other game components. We present a novel technique that...

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書目詳細資料
Main Authors: Tan, Brian., Wong, Gabriyel.
其他作者: School of Computer Engineering
格式: Conference or Workshop Item
語言:English
出版: 2009
在線閱讀:https://hdl.handle.net/10356/91178
http://hdl.handle.net/10220/4512
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機構: Nanyang Technological University
語言: English