Teens online : examining reward seeking behavior in cyberspace
To test if different types of rewards x genre of games (4x2 Factorial Design) affects children's knowledge, attitude and behavior towards the game and themselves. [1st Award]
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格式: | Student Research Poster |
語言: | English |
出版: |
2013
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主題: | |
在線閱讀: | https://hdl.handle.net/10356/94750 http://hdl.handle.net/10220/8981 |
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機構: | Nanyang Technological University |
語言: | English |