Teens online : examining reward seeking behavior in cyberspace
To test if different types of rewards x genre of games (4x2 Factorial Design) affects children's knowledge, attitude and behavior towards the game and themselves. [1st Award]
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Main Author: | Tang, Shuxia |
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Other Authors: | May Oo Lwin |
Format: | Student Research Poster |
Language: | English |
Published: |
2013
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Subjects: | |
Online Access: | https://hdl.handle.net/10356/94750 http://hdl.handle.net/10220/8981 |
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Institution: | Nanyang Technological University |
Language: | English |
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