A handle bar metaphor for virtual object manipulation with mid-air interaction

Commercial 3D scene acquisition systems such as the Microsoft Kinect sensor can reduce the cost barrier of realizing mid-air interaction. However, since it can only sense hand position but not hand orientation robustly, current mid-air interaction methods for 3D virtual object manipulation often req...

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Main Authors: Song, Peng, Goh, Wooi Boon, Liu, Xiaopei, Hutama, William, Fu, Chi-Wing
Other Authors: School of Computer Engineering
Format: Conference or Workshop Item
Language:English
Published: 2013
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Online Access:https://hdl.handle.net/10356/96996
http://hdl.handle.net/10220/13156
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Institution: Nanyang Technological University
Language: English
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spelling sg-ntu-dr.10356-969962020-05-28T07:17:50Z A handle bar metaphor for virtual object manipulation with mid-air interaction Song, Peng Goh, Wooi Boon Liu, Xiaopei Hutama, William Fu, Chi-Wing School of Computer Engineering Conference on Human Factors in Computing Systems (2012 : Austin, USA) DRNTU::Engineering::Computer science and engineering Commercial 3D scene acquisition systems such as the Microsoft Kinect sensor can reduce the cost barrier of realizing mid-air interaction. However, since it can only sense hand position but not hand orientation robustly, current mid-air interaction methods for 3D virtual object manipulation often require contextual and mode switching to perform translation, rotation, and scaling, thus preventing natural continuous gestural interactions. A novel handle bar metaphor is proposed as an effective visual control metaphor between the user's hand gestures and the corresponding virtual object manipulation operations. It mimics a familiar situation of handling objects that are skewered with a bimanual handle bar. The use of relative 3D motion of the two hands to design the mid-air interaction allows us to provide precise controllability despite the Kinect sensor's low image resolution. A comprehensive repertoire of 3D manipulation operations is proposed to manipulate single objects, perform fast constrained rotation, and pack/align multiple objects along a line. Three user studies were devised to demonstrate the efficacy and intuitiveness of the proposed interaction techniques on different virtual manipulation scenarios. 2013-08-16T04:01:52Z 2019-12-06T19:37:43Z 2013-08-16T04:01:52Z 2019-12-06T19:37:43Z 2012 2012 Conference Paper Song, P., Goh, W. B., Hutama, W., Fu, C. W.,& Liu, X. (2012). A handle bar metaphor for virtual object manipulation with mid-air interaction. Proceedings of the 2012 ACM annual conference on Human Factors in Computing Systems - CHI '12. https://hdl.handle.net/10356/96996 http://hdl.handle.net/10220/13156 10.1145/2207676.2208585 en
institution Nanyang Technological University
building NTU Library
country Singapore
collection DR-NTU
language English
topic DRNTU::Engineering::Computer science and engineering
spellingShingle DRNTU::Engineering::Computer science and engineering
Song, Peng
Goh, Wooi Boon
Liu, Xiaopei
Hutama, William
Fu, Chi-Wing
A handle bar metaphor for virtual object manipulation with mid-air interaction
description Commercial 3D scene acquisition systems such as the Microsoft Kinect sensor can reduce the cost barrier of realizing mid-air interaction. However, since it can only sense hand position but not hand orientation robustly, current mid-air interaction methods for 3D virtual object manipulation often require contextual and mode switching to perform translation, rotation, and scaling, thus preventing natural continuous gestural interactions. A novel handle bar metaphor is proposed as an effective visual control metaphor between the user's hand gestures and the corresponding virtual object manipulation operations. It mimics a familiar situation of handling objects that are skewered with a bimanual handle bar. The use of relative 3D motion of the two hands to design the mid-air interaction allows us to provide precise controllability despite the Kinect sensor's low image resolution. A comprehensive repertoire of 3D manipulation operations is proposed to manipulate single objects, perform fast constrained rotation, and pack/align multiple objects along a line. Three user studies were devised to demonstrate the efficacy and intuitiveness of the proposed interaction techniques on different virtual manipulation scenarios.
author2 School of Computer Engineering
author_facet School of Computer Engineering
Song, Peng
Goh, Wooi Boon
Liu, Xiaopei
Hutama, William
Fu, Chi-Wing
format Conference or Workshop Item
author Song, Peng
Goh, Wooi Boon
Liu, Xiaopei
Hutama, William
Fu, Chi-Wing
author_sort Song, Peng
title A handle bar metaphor for virtual object manipulation with mid-air interaction
title_short A handle bar metaphor for virtual object manipulation with mid-air interaction
title_full A handle bar metaphor for virtual object manipulation with mid-air interaction
title_fullStr A handle bar metaphor for virtual object manipulation with mid-air interaction
title_full_unstemmed A handle bar metaphor for virtual object manipulation with mid-air interaction
title_sort handle bar metaphor for virtual object manipulation with mid-air interaction
publishDate 2013
url https://hdl.handle.net/10356/96996
http://hdl.handle.net/10220/13156
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