Co-creating games through intergenerational design workshops
In this paper, we present a co-design study into the development of intergenerational games. Three separate design workshops were conducted with 50 participants aged between 15-21 and 55-74 years old, representing younger and older cohorts respectively. A range of design activities were used to elic...
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sg-ntu-dr.10356-985612020-03-07T12:15:49Z Co-creating games through intergenerational design workshops Theng, Yin-Leng Rice, Mark Cheong, Yian Ling Ng, Jamie Chua, Puay Hoe Wee Kim Wee School of Communication and Information Conference on Designing Interactive Systems (2012 : Newcastle, UK) DRNTU::Visual arts and music::Design In this paper, we present a co-design study into the development of intergenerational games. Three separate design workshops were conducted with 50 participants aged between 15-21 and 55-74 years old, representing younger and older cohorts respectively. A range of design activities were used to elicit ideas and allow participants of different ages to self-reflect, negotiate and collectively create games that they desired to play. The analysis reports on the game concepts envisaged from early brainstorming, group sketching and more refined storyboards. A number of genres and game-types are illustrated, as we compare the different game features designed. These ideas reflect a combination of interests from mixed-age groups. The paper concludes by discussing recommendations to developing intergenerational games. 2013-07-30T06:44:22Z 2019-12-06T19:56:53Z 2013-07-30T06:44:22Z 2019-12-06T19:56:53Z 2012 2012 Conference Paper Rice, M., Cheong, Y. L., Ng, J., Chua, P. H.,& Theng, Y.-L. (2012). Co-creating games through intergenerational design workshops. Proceedings of the Designing Interactive Systems Conference on - DIS '12. https://hdl.handle.net/10356/98561 http://hdl.handle.net/10220/12519 10.1145/2317956.2318012 en |
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DRNTU::Visual arts and music::Design Theng, Yin-Leng Rice, Mark Cheong, Yian Ling Ng, Jamie Chua, Puay Hoe Co-creating games through intergenerational design workshops |
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In this paper, we present a co-design study into the development of intergenerational games. Three separate design workshops were conducted with 50 participants aged between 15-21 and 55-74 years old, representing younger and older cohorts respectively. A range of design activities were used to elicit ideas and allow participants of different ages to self-reflect, negotiate and collectively create games that they desired to play. The analysis reports on the game concepts envisaged from early brainstorming, group sketching and more refined storyboards. A number of genres and game-types are illustrated, as we compare the different game features designed. These ideas reflect a combination of interests from mixed-age groups. The paper concludes by discussing recommendations to developing intergenerational games. |
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Wee Kim Wee School of Communication and Information |
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Wee Kim Wee School of Communication and Information Theng, Yin-Leng Rice, Mark Cheong, Yian Ling Ng, Jamie Chua, Puay Hoe |
format |
Conference or Workshop Item |
author |
Theng, Yin-Leng Rice, Mark Cheong, Yian Ling Ng, Jamie Chua, Puay Hoe |
author_sort |
Theng, Yin-Leng |
title |
Co-creating games through intergenerational design workshops |
title_short |
Co-creating games through intergenerational design workshops |
title_full |
Co-creating games through intergenerational design workshops |
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Co-creating games through intergenerational design workshops |
title_full_unstemmed |
Co-creating games through intergenerational design workshops |
title_sort |
co-creating games through intergenerational design workshops |
publishDate |
2013 |
url |
https://hdl.handle.net/10356/98561 http://hdl.handle.net/10220/12519 |
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1681040247804133376 |