Enforcing efficient equilibria in network design games via subsidies
The efficient design of networks has been an important engineering task that involves challenging combinatorial optimization problems. Typically, a network designer has to select among several alternatives which links to establish so that the resulting network satisfies a given set of connectivity r...
Saved in:
Main Authors: | , , , |
---|---|
Other Authors: | |
Format: | Conference or Workshop Item |
Language: | English |
Published: |
2013
|
Subjects: | |
Online Access: | https://hdl.handle.net/10356/98956 http://hdl.handle.net/10220/12510 |
Tags: |
Add Tag
No Tags, Be the first to tag this record!
|
Institution: | Nanyang Technological University |
Language: | English |
id |
sg-ntu-dr.10356-98956 |
---|---|
record_format |
dspace |
spelling |
sg-ntu-dr.10356-989562020-03-07T12:31:20Z Enforcing efficient equilibria in network design games via subsidies Augustine, John Caragiannis, Ioannis Fanelli, Angelo Kalaitzis, Christos School of Physical and Mathematical Sciences Symposium on Parallelism in algorithms and architectures (24th : 2012) DRNTU::Science::Mathematics::Discrete mathematics::Algorithms The efficient design of networks has been an important engineering task that involves challenging combinatorial optimization problems. Typically, a network designer has to select among several alternatives which links to establish so that the resulting network satisfies a given set of connectivity requirements and the cost of establishing the network links is as low as possible. The Minimum Spanning Tree problem, which is well-understood, is a nice example. In this paper, we consider the natural scenario in which the connectivity requirements are posed by selfish users who have agreed to share the cost of the network to be established according to a well-defined rule. The design proposed by the network designer should now be consistent not only with the connectivity requirements but also with the selfishness of the users. Essentially, the users are players in a so-called network design game and the network designer has to propose a design that is an equilibrium for this game. As it is usually the case when selfishness comes into play, such equilibria may be suboptimal. In this paper, we consider the following question: can the network designer enforce particular designs as equilibria or guarantee that efficient designs are consistent with users' selfishness by appropriately subsidizing some of the network links? In an attempt to understand this question, we formulate corresponding optimization problems and present positive and negative results. 2013-07-30T04:30:27Z 2019-12-06T20:01:28Z 2013-07-30T04:30:27Z 2019-12-06T20:01:28Z 2012 2012 Conference Paper Augustine, J., Caragiannis, I., Fanelli, A.,& Kalaitzis, C. (2012). Enforcing efficient equilibria in network design games via subsidies. Proceedinbgs of the 24th ACM symposium on Parallelism in algorithms and architectures - SPAA '12. https://hdl.handle.net/10356/98956 http://hdl.handle.net/10220/12510 10.1145/2312005.2312054 en |
institution |
Nanyang Technological University |
building |
NTU Library |
country |
Singapore |
collection |
DR-NTU |
language |
English |
topic |
DRNTU::Science::Mathematics::Discrete mathematics::Algorithms |
spellingShingle |
DRNTU::Science::Mathematics::Discrete mathematics::Algorithms Augustine, John Caragiannis, Ioannis Fanelli, Angelo Kalaitzis, Christos Enforcing efficient equilibria in network design games via subsidies |
description |
The efficient design of networks has been an important engineering task that involves challenging combinatorial optimization problems. Typically, a network designer has to select among several alternatives which links to establish so that the resulting network satisfies a given set of connectivity requirements and the cost of establishing the network links is as low as possible. The Minimum Spanning Tree problem, which is well-understood, is a nice example. In this paper, we consider the natural scenario in which the connectivity requirements are posed by selfish users who have agreed to share the cost of the network to be established according to a well-defined rule. The design proposed by the network designer should now be consistent not only with the connectivity requirements but also with the selfishness of the users. Essentially, the users are players in a so-called network design game and the network designer has to propose a design that is an equilibrium for this game. As it is usually the case when selfishness comes into play, such equilibria may be suboptimal. In this paper, we consider the following question: can the network designer enforce particular designs as equilibria or guarantee that efficient designs are consistent with users' selfishness by appropriately subsidizing some of the network links? In an attempt to understand this question, we formulate corresponding optimization problems and present positive and negative results. |
author2 |
School of Physical and Mathematical Sciences |
author_facet |
School of Physical and Mathematical Sciences Augustine, John Caragiannis, Ioannis Fanelli, Angelo Kalaitzis, Christos |
format |
Conference or Workshop Item |
author |
Augustine, John Caragiannis, Ioannis Fanelli, Angelo Kalaitzis, Christos |
author_sort |
Augustine, John |
title |
Enforcing efficient equilibria in network design games via subsidies |
title_short |
Enforcing efficient equilibria in network design games via subsidies |
title_full |
Enforcing efficient equilibria in network design games via subsidies |
title_fullStr |
Enforcing efficient equilibria in network design games via subsidies |
title_full_unstemmed |
Enforcing efficient equilibria in network design games via subsidies |
title_sort |
enforcing efficient equilibria in network design games via subsidies |
publishDate |
2013 |
url |
https://hdl.handle.net/10356/98956 http://hdl.handle.net/10220/12510 |
_version_ |
1681045734554599424 |