Authoring educational games through affective teachable agent
To take the advantage of computer-aided learning, more and more educational researchers realize the importance of encouraging teenagers to learn in their virtual life. To make the design and development of virtual games continuous and smooth, teachers should be involved in the learning content desig...
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Main Authors: | , , |
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Other Authors: | |
Format: | Conference or Workshop Item |
Language: | English |
Published: |
2013
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Online Access: | https://hdl.handle.net/10356/99060 http://hdl.handle.net/10220/12740 |
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Institution: | Nanyang Technological University |
Language: | English |
Summary: | To take the advantage of computer-aided learning, more and more educational researchers realize the importance of encouraging teenagers to learn in their virtual life. To make the design and development of virtual games continuous and smooth, teachers should be involved in the learning content design iteratively. To this end this paper proposes an authoring tool which extends the teachable agent in Virtual Singapora project with authoring capabilities. In this way, not only educators can directly bring their ideas into the game design, but also the game developers can effectively implement the design to realize game scenarios. A preliminary study illustrates the effectiveness of this approach. |
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