Grid-based partitioning for large-scale distributed agent-based crowd simulation
Agent-based crowd simulation, which aims to simulate large crowds of autonomous agents with realistic behavior, is a challenging but important problem. One key issue is scalability. Parallelism and distribution is an obvious approach to achieve scalability for agent-based crowd simulation. Parallel...
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sg-ntu-dr.10356-993672020-05-28T07:17:50Z Grid-based partitioning for large-scale distributed agent-based crowd simulation Wang, Yongwei Lees, Michael Cai, Wentong School of Computer Engineering Winter Simulation Conference (2012 : Berlin, Germany) DRNTU::Engineering::Computer science and engineering Agent-based crowd simulation, which aims to simulate large crowds of autonomous agents with realistic behavior, is a challenging but important problem. One key issue is scalability. Parallelism and distribution is an obvious approach to achieve scalability for agent-based crowd simulation. Parallel and distributed agent-based crowd simulation, however, introduces its own challenges, in particular, effectively distributing workload amongst multiple nodes with minimal overhead. In order to ensure effective distribution with low overhead, a proper partitioning mechanism is required. Generally, human crowds consist of groups or exhibit particular patterns of flow, which are then reflected in simulations. Exploiting this grouping with an appropriate partitioning mechanism should enable efficient distribution of crowd simulation. In this paper we introduce a grid-based clustering algorithm which we compare to previous clustering approaches that used the K-means algorithm. 2013-08-02T03:01:30Z 2019-12-06T20:06:30Z 2013-08-02T03:01:30Z 2019-12-06T20:06:30Z 2012 2012 Conference Paper https://hdl.handle.net/10356/99367 http://hdl.handle.net/10220/12836 10.1109/WSC.2012.6465161 en |
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DRNTU::Engineering::Computer science and engineering Wang, Yongwei Lees, Michael Cai, Wentong Grid-based partitioning for large-scale distributed agent-based crowd simulation |
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Agent-based crowd simulation, which aims to simulate large crowds of autonomous agents with realistic behavior, is a challenging but important problem. One key issue is scalability. Parallelism and distribution is an obvious approach to achieve scalability for agent-based crowd simulation. Parallel and distributed agent-based crowd simulation, however, introduces its own challenges, in particular, effectively distributing workload amongst multiple nodes with minimal overhead. In order to ensure effective distribution with low overhead, a proper partitioning mechanism is required. Generally, human crowds consist of groups or exhibit particular patterns of flow, which are then reflected in simulations. Exploiting this grouping with an appropriate partitioning mechanism should enable efficient distribution of crowd simulation. In this paper we introduce a grid-based clustering algorithm which we compare to previous clustering approaches that used the K-means algorithm. |
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School of Computer Engineering |
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School of Computer Engineering Wang, Yongwei Lees, Michael Cai, Wentong |
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Conference or Workshop Item |
author |
Wang, Yongwei Lees, Michael Cai, Wentong |
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Wang, Yongwei |
title |
Grid-based partitioning for large-scale distributed agent-based crowd simulation |
title_short |
Grid-based partitioning for large-scale distributed agent-based crowd simulation |
title_full |
Grid-based partitioning for large-scale distributed agent-based crowd simulation |
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Grid-based partitioning for large-scale distributed agent-based crowd simulation |
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Grid-based partitioning for large-scale distributed agent-based crowd simulation |
title_sort |
grid-based partitioning for large-scale distributed agent-based crowd simulation |
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2013 |
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https://hdl.handle.net/10356/99367 http://hdl.handle.net/10220/12836 |
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1681058204631433216 |