Game controllers for older adults : experimental study on gameplay experiences and preferences
With the world population ageing, studies had shown that gameplay influence to older adults' lives. However, there were few user studies to investigate older adults' experiences and preferences with different types of game controllers. The goal of our experimental study was to compare olde...
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sg-ntu-dr.10356-999702020-03-07T12:15:49Z Game controllers for older adults : experimental study on gameplay experiences and preferences Theng, Yin-Leng Pham, Tan Phat Wee Kim Wee School of Communication and Information International Conference on the Foundations of Digital Games (2012 : Raleigh, USA) DRNTU::Social sciences With the world population ageing, studies had shown that gameplay influence to older adults' lives. However, there were few user studies to investigate older adults' experiences and preferences with different types of game controllers. The goal of our experimental study was to compare older adults' evaluation of three popular game controllers: (i) Button Controller, (ii) Gesture Controller and (iii) Mixed Button and Gesture Controller. Our findings showed that the older participants performed best with the Mixed Controller in Nintendo Wii. However, further analysis showed Gesture Controller in Xbox Kinect was most preferred controller type, despite some older participants having problems using body movements to complete the running game. 2013-10-04T04:22:20Z 2019-12-06T20:14:08Z 2013-10-04T04:22:20Z 2019-12-06T20:14:08Z 2012 2012 Conference Paper Pham, T. P., & Theng, Y.-L. (2012). Game controllers for older adults : experimental study on gameplay experiences and preferences. Proceedings of the International Conference on the Foundations of Digital Games, pp.284-285. https://hdl.handle.net/10356/99970 http://hdl.handle.net/10220/16258 10.1145/2282338.2282401 en |
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DRNTU::Social sciences Theng, Yin-Leng Pham, Tan Phat Game controllers for older adults : experimental study on gameplay experiences and preferences |
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With the world population ageing, studies had shown that gameplay influence to older adults' lives. However, there were few user studies to investigate older adults' experiences and preferences with different types of game controllers. The goal of our experimental study was to compare older adults' evaluation of three popular game controllers: (i) Button Controller, (ii) Gesture Controller and (iii) Mixed Button and Gesture Controller. Our findings showed that the older participants performed best with the Mixed Controller in Nintendo Wii. However, further analysis showed Gesture Controller in Xbox Kinect was most preferred controller type, despite some older participants having problems using body movements to complete the running game. |
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Wee Kim Wee School of Communication and Information |
author_facet |
Wee Kim Wee School of Communication and Information Theng, Yin-Leng Pham, Tan Phat |
format |
Conference or Workshop Item |
author |
Theng, Yin-Leng Pham, Tan Phat |
author_sort |
Theng, Yin-Leng |
title |
Game controllers for older adults : experimental study on gameplay experiences and preferences |
title_short |
Game controllers for older adults : experimental study on gameplay experiences and preferences |
title_full |
Game controllers for older adults : experimental study on gameplay experiences and preferences |
title_fullStr |
Game controllers for older adults : experimental study on gameplay experiences and preferences |
title_full_unstemmed |
Game controllers for older adults : experimental study on gameplay experiences and preferences |
title_sort |
game controllers for older adults : experimental study on gameplay experiences and preferences |
publishDate |
2013 |
url |
https://hdl.handle.net/10356/99970 http://hdl.handle.net/10220/16258 |
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1681042816572063744 |