Requirements analysis of presence: Insights from a RPG game
10.1145/1486508.1486517
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sg-nus-scholar.10635-1159142015-01-06T13:43:45Z Requirements analysis of presence: Insights from a RPG game Bostan, B. INTERACTIVE & DIGITAL MEDIA INSTITUTE Design requirements Presence Role-playing games Virtual environment 10.1145/1486508.1486517 Computers in Entertainment 7 1 - 2014-12-12T07:34:04Z 2014-12-12T07:34:04Z 2009-02-01 Article Bostan, B. (2009-02-01). Requirements analysis of presence: Insights from a RPG game. Computers in Entertainment 7 (1) : -. ScholarBank@NUS Repository. <a href="https://doi.org/10.1145/1486508.1486517" target="_blank">https://doi.org/10.1145/1486508.1486517</a> 15443574 http://scholarbank.nus.edu.sg/handle/10635/115914 NOT_IN_WOS Scopus |
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Design requirements Presence Role-playing games Virtual environment |
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Design requirements Presence Role-playing games Virtual environment Bostan, B. Requirements analysis of presence: Insights from a RPG game |
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10.1145/1486508.1486517 |
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INTERACTIVE & DIGITAL MEDIA INSTITUTE |
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INTERACTIVE & DIGITAL MEDIA INSTITUTE Bostan, B. |
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Article |
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Bostan, B. |
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Bostan, B. |
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Requirements analysis of presence: Insights from a RPG game |
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Requirements analysis of presence: Insights from a RPG game |
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Requirements analysis of presence: Insights from a RPG game |
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Requirements analysis of presence: Insights from a RPG game |
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Requirements analysis of presence: Insights from a RPG game |
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requirements analysis of presence: insights from a rpg game |
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2014 |
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http://scholarbank.nus.edu.sg/handle/10635/115914 |
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