Developing a Tangible Gaming Board for Post-Stroke Upper Limb Functional Training
10.1145/3024969.3025080
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2020
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sg-nus-scholar.10635-1689052023-07-15T14:41:35Z Developing a Tangible Gaming Board for Post-Stroke Upper Limb Functional Training Wang, Pan KOH CHOON HUAT,GERALD CHRISTIAN GILLES BOUCHARENC Xu, Tian Ma Hamasaki YEN CHING-CHIUAN DIVISION OF INDUSTRIAL DESIGN SCHOOL OF PUBLIC HEALTH Science & Technology Technology Computer Science, Cybernetics Computer Science, Theory & Methods Computer Science Tangible user interaction interactive game stroke upper limb training elderly REHABILITATION STROKE PARTICIPATION BARRIERS EXERCISE 10.1145/3024969.3025080 11th International Conference on Tangible, Embedded, and Embodied Interaction (TEI) 617-624 2020-06-02T00:51:44Z 2020-06-02T00:51:44Z 2017-01-01 2020-06-01T09:09:46Z Conference Paper Wang, Pan, KOH CHOON HUAT,GERALD, CHRISTIAN GILLES BOUCHARENC, Xu, Tian Ma, Hamasaki, YEN CHING-CHIUAN (2017-01-01). Developing a Tangible Gaming Board for Post-Stroke Upper Limb Functional Training. 11th International Conference on Tangible, Embedded, and Embodied Interaction (TEI) : 617-624. ScholarBank@NUS Repository. https://doi.org/10.1145/3024969.3025080 9781450346764 https://scholarbank.nus.edu.sg/handle/10635/168905 Association for Computing Machinery, Inc Elements |
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Science & Technology Technology Computer Science, Cybernetics Computer Science, Theory & Methods Computer Science Tangible user interaction interactive game stroke upper limb training elderly REHABILITATION STROKE PARTICIPATION BARRIERS EXERCISE |
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Science & Technology Technology Computer Science, Cybernetics Computer Science, Theory & Methods Computer Science Tangible user interaction interactive game stroke upper limb training elderly REHABILITATION STROKE PARTICIPATION BARRIERS EXERCISE Wang, Pan KOH CHOON HUAT,GERALD CHRISTIAN GILLES BOUCHARENC Xu, Tian Ma Hamasaki YEN CHING-CHIUAN Developing a Tangible Gaming Board for Post-Stroke Upper Limb Functional Training |
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10.1145/3024969.3025080 |
author2 |
DIVISION OF INDUSTRIAL DESIGN |
author_facet |
DIVISION OF INDUSTRIAL DESIGN Wang, Pan KOH CHOON HUAT,GERALD CHRISTIAN GILLES BOUCHARENC Xu, Tian Ma Hamasaki YEN CHING-CHIUAN |
format |
Conference or Workshop Item |
author |
Wang, Pan KOH CHOON HUAT,GERALD CHRISTIAN GILLES BOUCHARENC Xu, Tian Ma Hamasaki YEN CHING-CHIUAN |
author_sort |
Wang, Pan |
title |
Developing a Tangible Gaming Board for Post-Stroke Upper Limb Functional Training |
title_short |
Developing a Tangible Gaming Board for Post-Stroke Upper Limb Functional Training |
title_full |
Developing a Tangible Gaming Board for Post-Stroke Upper Limb Functional Training |
title_fullStr |
Developing a Tangible Gaming Board for Post-Stroke Upper Limb Functional Training |
title_full_unstemmed |
Developing a Tangible Gaming Board for Post-Stroke Upper Limb Functional Training |
title_sort |
developing a tangible gaming board for post-stroke upper limb functional training |
publisher |
Association for Computing Machinery, Inc |
publishDate |
2020 |
url |
https://scholarbank.nus.edu.sg/handle/10635/168905 |
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1772824487277887488 |