VISUAL NOVELS ON STEAM: THE IMPACT OF STEAM'S POLICIES ON THE ENGLISH VISUAL NOVEL LANDSCAPE
Bachelor's
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2020
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Online Access: | https://scholarbank.nus.edu.sg/handle/10635/176254 |
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sg-nus-scholar.10635-1762542020-09-15T13:34:19Z VISUAL NOVELS ON STEAM: THE IMPACT OF STEAM'S POLICIES ON THE ENGLISH VISUAL NOVEL LANDSCAPE STANLEY ARVAN WIJAYA COMMUNICATIONS AND NEW MEDIA ALEXANDER IAN MITCHELL Bachelor's Bachelor of Social Sciences (Honours) 2020-09-15T09:24:12Z 2020-09-15T09:24:12Z 2020-04-17 Thesis STANLEY ARVAN WIJAYA (2020-04-17). VISUAL NOVELS ON STEAM: THE IMPACT OF STEAM'S POLICIES ON THE ENGLISH VISUAL NOVEL LANDSCAPE. ScholarBank@NUS Repository. https://scholarbank.nus.edu.sg/handle/10635/176254 |
institution |
National University of Singapore |
building |
NUS Library |
country |
Singapore |
collection |
ScholarBank@NUS |
description |
Bachelor's |
author2 |
COMMUNICATIONS AND NEW MEDIA |
author_facet |
COMMUNICATIONS AND NEW MEDIA STANLEY ARVAN WIJAYA |
format |
Theses and Dissertations |
author |
STANLEY ARVAN WIJAYA |
spellingShingle |
STANLEY ARVAN WIJAYA VISUAL NOVELS ON STEAM: THE IMPACT OF STEAM'S POLICIES ON THE ENGLISH VISUAL NOVEL LANDSCAPE |
author_sort |
STANLEY ARVAN WIJAYA |
title |
VISUAL NOVELS ON STEAM: THE IMPACT OF STEAM'S POLICIES ON THE ENGLISH VISUAL NOVEL LANDSCAPE |
title_short |
VISUAL NOVELS ON STEAM: THE IMPACT OF STEAM'S POLICIES ON THE ENGLISH VISUAL NOVEL LANDSCAPE |
title_full |
VISUAL NOVELS ON STEAM: THE IMPACT OF STEAM'S POLICIES ON THE ENGLISH VISUAL NOVEL LANDSCAPE |
title_fullStr |
VISUAL NOVELS ON STEAM: THE IMPACT OF STEAM'S POLICIES ON THE ENGLISH VISUAL NOVEL LANDSCAPE |
title_full_unstemmed |
VISUAL NOVELS ON STEAM: THE IMPACT OF STEAM'S POLICIES ON THE ENGLISH VISUAL NOVEL LANDSCAPE |
title_sort |
visual novels on steam: the impact of steam's policies on the english visual novel landscape |
publishDate |
2020 |
url |
https://scholarbank.nus.edu.sg/handle/10635/176254 |
_version_ |
1681102074703511552 |