"Active Team" a social and gamified app-based physical activity intervention: Randomised controlled trial study protocol

10.1186/s12889-017-4882-7

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Main Authors: Edney, S, Plotnikoff, R, Vandelanotte, C, Olds, T, De Bourdeaudhuij, I, Ryan, J, Maher, C
Other Authors: SAW SWEE HOCK SCHOOL OF PUBLIC HEALTH
Format: Article
Published: Springer Science and Business Media LLC 2022
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Online Access:https://scholarbank.nus.edu.sg/handle/10635/226757
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Institution: National University of Singapore
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spelling sg-nus-scholar.10635-2267572023-08-29T09:25:00Z "Active Team" a social and gamified app-based physical activity intervention: Randomised controlled trial study protocol Edney, S Plotnikoff, R Vandelanotte, C Olds, T De Bourdeaudhuij, I Ryan, J Maher, C SAW SWEE HOCK SCHOOL OF PUBLIC HEALTH Behaviour change Facebook Gamification Intervention Mobile Physical activity Social media Social network eHealth mHealth Adult Australia Clinical Protocols Exercise Female Health Promotion Humans Male Mobile Applications Program Evaluation Social Networking Video Games 10.1186/s12889-017-4882-7 BMC Public Health 17 1 859- 2022-06-08T08:34:02Z 2022-06-08T08:34:02Z 2017-11-02 2022-06-07T05:27:01Z Article Edney, S, Plotnikoff, R, Vandelanotte, C, Olds, T, De Bourdeaudhuij, I, Ryan, J, Maher, C (2017-11-02). "Active Team" a social and gamified app-based physical activity intervention: Randomised controlled trial study protocol. BMC Public Health 17 (1) : 859-. ScholarBank@NUS Repository. https://doi.org/10.1186/s12889-017-4882-7 14712458 https://scholarbank.nus.edu.sg/handle/10635/226757 Springer Science and Business Media LLC Elements
institution National University of Singapore
building NUS Library
continent Asia
country Singapore
Singapore
content_provider NUS Library
collection ScholarBank@NUS
topic Behaviour change
Facebook
Gamification
Intervention
Mobile
Physical activity
Social media
Social network
eHealth
mHealth
Adult
Australia
Clinical Protocols
Exercise
Female
Health Promotion
Humans
Male
Mobile Applications
Program Evaluation
Social Networking
Video Games
spellingShingle Behaviour change
Facebook
Gamification
Intervention
Mobile
Physical activity
Social media
Social network
eHealth
mHealth
Adult
Australia
Clinical Protocols
Exercise
Female
Health Promotion
Humans
Male
Mobile Applications
Program Evaluation
Social Networking
Video Games
Edney, S
Plotnikoff, R
Vandelanotte, C
Olds, T
De Bourdeaudhuij, I
Ryan, J
Maher, C
"Active Team" a social and gamified app-based physical activity intervention: Randomised controlled trial study protocol
description 10.1186/s12889-017-4882-7
author2 SAW SWEE HOCK SCHOOL OF PUBLIC HEALTH
author_facet SAW SWEE HOCK SCHOOL OF PUBLIC HEALTH
Edney, S
Plotnikoff, R
Vandelanotte, C
Olds, T
De Bourdeaudhuij, I
Ryan, J
Maher, C
format Article
author Edney, S
Plotnikoff, R
Vandelanotte, C
Olds, T
De Bourdeaudhuij, I
Ryan, J
Maher, C
author_sort Edney, S
title "Active Team" a social and gamified app-based physical activity intervention: Randomised controlled trial study protocol
title_short "Active Team" a social and gamified app-based physical activity intervention: Randomised controlled trial study protocol
title_full "Active Team" a social and gamified app-based physical activity intervention: Randomised controlled trial study protocol
title_fullStr "Active Team" a social and gamified app-based physical activity intervention: Randomised controlled trial study protocol
title_full_unstemmed "Active Team" a social and gamified app-based physical activity intervention: Randomised controlled trial study protocol
title_sort "active team" a social and gamified app-based physical activity intervention: randomised controlled trial study protocol
publisher Springer Science and Business Media LLC
publishDate 2022
url https://scholarbank.nus.edu.sg/handle/10635/226757
_version_ 1779154781216964608