Sketch-based character prototyping by deformation
Master's
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2011
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sg-nus-scholar.10635-237492017-10-21T08:08:28Z Sketch-based character prototyping by deformation LI MO COMPUTER SCIENCE GOLAM, ASHRAF deformation, sketch interface, vector art, 3D humanoid character Master's MASTER OF SCIENCE 2011-07-01T18:00:19Z 2011-07-01T18:00:19Z 2011-01-17 Thesis LI MO (2011-01-17). Sketch-based character prototyping by deformation. ScholarBank@NUS Repository. http://scholarbank.nus.edu.sg/handle/10635/23749 NOT_IN_WOS en |
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National University of Singapore |
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NUS Library |
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Singapore |
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ScholarBank@NUS |
language |
English |
topic |
deformation, sketch interface, vector art, 3D humanoid character |
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deformation, sketch interface, vector art, 3D humanoid character LI MO Sketch-based character prototyping by deformation |
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Master's |
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COMPUTER SCIENCE |
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COMPUTER SCIENCE LI MO |
format |
Theses and Dissertations |
author |
LI MO |
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LI MO |
title |
Sketch-based character prototyping by deformation |
title_short |
Sketch-based character prototyping by deformation |
title_full |
Sketch-based character prototyping by deformation |
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Sketch-based character prototyping by deformation |
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Sketch-based character prototyping by deformation |
title_sort |
sketch-based character prototyping by deformation |
publishDate |
2011 |
url |
http://scholarbank.nus.edu.sg/handle/10635/23749 |
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1681080089238831104 |