VIDEO GAMES AND THEIR EFFECT ON UNIVERSITY STUDENTS’ MENTAL WELL-BEING AND PEER SUPPORT DURING THE TIME OF THE COVID-19 PANDEMIC IN SINGAPORE
Bachelor's
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2023
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sg-nus-scholar.10635-2383522024-10-26T17:31:01Z VIDEO GAMES AND THEIR EFFECT ON UNIVERSITY STUDENTS’ MENTAL WELL-BEING AND PEER SUPPORT DURING THE TIME OF THE COVID-19 PANDEMIC IN SINGAPORE LUKE TAY JUN YONG SOCIAL WORK CHOO HYEKYUNG Social work Gaming Peer support Mental well-being Pandemic COVID-19 Game genre Bachelor's Bachelor of Social Sciences (Honours) 2023-03-23T07:36:14Z 2023-03-23T07:36:14Z 2022-04-29 Thesis LUKE TAY JUN YONG (2022-04-29). VIDEO GAMES AND THEIR EFFECT ON UNIVERSITY STUDENTS’ MENTAL WELL-BEING AND PEER SUPPORT DURING THE TIME OF THE COVID-19 PANDEMIC IN SINGAPORE. ScholarBank@NUS Repository. https://scholarbank.nus.edu.sg/handle/10635/238352 |
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National University of Singapore |
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Singapore Singapore |
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ScholarBank@NUS |
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Social work Gaming Peer support Mental well-being Pandemic COVID-19 Game genre |
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Social work Gaming Peer support Mental well-being Pandemic COVID-19 Game genre LUKE TAY JUN YONG VIDEO GAMES AND THEIR EFFECT ON UNIVERSITY STUDENTS’ MENTAL WELL-BEING AND PEER SUPPORT DURING THE TIME OF THE COVID-19 PANDEMIC IN SINGAPORE |
description |
Bachelor's |
author2 |
SOCIAL WORK |
author_facet |
SOCIAL WORK LUKE TAY JUN YONG |
format |
Theses and Dissertations |
author |
LUKE TAY JUN YONG |
author_sort |
LUKE TAY JUN YONG |
title |
VIDEO GAMES AND THEIR EFFECT ON UNIVERSITY STUDENTS’ MENTAL WELL-BEING AND PEER SUPPORT DURING THE TIME OF THE COVID-19 PANDEMIC IN SINGAPORE |
title_short |
VIDEO GAMES AND THEIR EFFECT ON UNIVERSITY STUDENTS’ MENTAL WELL-BEING AND PEER SUPPORT DURING THE TIME OF THE COVID-19 PANDEMIC IN SINGAPORE |
title_full |
VIDEO GAMES AND THEIR EFFECT ON UNIVERSITY STUDENTS’ MENTAL WELL-BEING AND PEER SUPPORT DURING THE TIME OF THE COVID-19 PANDEMIC IN SINGAPORE |
title_fullStr |
VIDEO GAMES AND THEIR EFFECT ON UNIVERSITY STUDENTS’ MENTAL WELL-BEING AND PEER SUPPORT DURING THE TIME OF THE COVID-19 PANDEMIC IN SINGAPORE |
title_full_unstemmed |
VIDEO GAMES AND THEIR EFFECT ON UNIVERSITY STUDENTS’ MENTAL WELL-BEING AND PEER SUPPORT DURING THE TIME OF THE COVID-19 PANDEMIC IN SINGAPORE |
title_sort |
video games and their effect on university students’ mental well-being and peer support during the time of the covid-19 pandemic in singapore |
publishDate |
2023 |
url |
https://scholarbank.nus.edu.sg/handle/10635/238352 |
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1821229467574468608 |