Ordinary Extraordinary Gamespaces Videogames As Transient Spaces of Everyday Life

Master's

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Bibliographic Details
Main Author: LUIS EDUARDO HERNANDEZ GALVAN
Other Authors: COMMUNICATIONS AND NEW MEDIA
Format: Theses and Dissertations
Language:English
Published: 2012
Subjects:
Online Access:http://scholarbank.nus.edu.sg/handle/10635/33372
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Institution: National University of Singapore
Language: English
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spelling sg-nus-scholar.10635-333722015-01-06T07:36:02Z Ordinary Extraordinary Gamespaces Videogames As Transient Spaces of Everyday Life LUIS EDUARDO HERNANDEZ GALVAN COMMUNICATIONS AND NEW MEDIA DENISA KERA gamespace, transience, everyday life, reality, videogames, computer games, Master's MASTER OF ARTS 2012-05-31T18:02:59Z 2012-05-31T18:02:59Z 2011-08-12 Thesis LUIS EDUARDO HERNANDEZ GALVAN (2011-08-12). Ordinary Extraordinary Gamespaces Videogames As Transient Spaces of Everyday Life. ScholarBank@NUS Repository. http://scholarbank.nus.edu.sg/handle/10635/33372 NOT_IN_WOS en
institution National University of Singapore
building NUS Library
country Singapore
collection ScholarBank@NUS
language English
topic gamespace, transience, everyday life, reality, videogames, computer games,
spellingShingle gamespace, transience, everyday life, reality, videogames, computer games,
LUIS EDUARDO HERNANDEZ GALVAN
Ordinary Extraordinary Gamespaces Videogames As Transient Spaces of Everyday Life
description Master's
author2 COMMUNICATIONS AND NEW MEDIA
author_facet COMMUNICATIONS AND NEW MEDIA
LUIS EDUARDO HERNANDEZ GALVAN
format Theses and Dissertations
author LUIS EDUARDO HERNANDEZ GALVAN
author_sort LUIS EDUARDO HERNANDEZ GALVAN
title Ordinary Extraordinary Gamespaces Videogames As Transient Spaces of Everyday Life
title_short Ordinary Extraordinary Gamespaces Videogames As Transient Spaces of Everyday Life
title_full Ordinary Extraordinary Gamespaces Videogames As Transient Spaces of Everyday Life
title_fullStr Ordinary Extraordinary Gamespaces Videogames As Transient Spaces of Everyday Life
title_full_unstemmed Ordinary Extraordinary Gamespaces Videogames As Transient Spaces of Everyday Life
title_sort ordinary extraordinary gamespaces videogames as transient spaces of everyday life
publishDate 2012
url http://scholarbank.nus.edu.sg/handle/10635/33372
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