An automated model-based adaptive architecture in modern games
Proceedings of the 6th AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment, AIIDE 2010
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sg-nus-scholar.10635-780062015-01-05T19:37:02Z An automated model-based adaptive architecture in modern games Tan, C.T. Cheng, H.-L. COMPUTER SCIENCE Proceedings of the 6th AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment, AIIDE 2010 186-191 2014-07-04T03:11:20Z 2014-07-04T03:11:20Z 2010 Conference Paper Tan, C.T.,Cheng, H.-L. (2010). An automated model-based adaptive architecture in modern games. Proceedings of the 6th AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment, AIIDE 2010 : 186-191. ScholarBank@NUS Repository. 9781577354789 http://scholarbank.nus.edu.sg/handle/10635/78006 NOT_IN_WOS Scopus |
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Proceedings of the 6th AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment, AIIDE 2010 |
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COMPUTER SCIENCE |
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COMPUTER SCIENCE Tan, C.T. Cheng, H.-L. |
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Conference or Workshop Item |
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Tan, C.T. Cheng, H.-L. |
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Tan, C.T. Cheng, H.-L. An automated model-based adaptive architecture in modern games |
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Tan, C.T. |
title |
An automated model-based adaptive architecture in modern games |
title_short |
An automated model-based adaptive architecture in modern games |
title_full |
An automated model-based adaptive architecture in modern games |
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An automated model-based adaptive architecture in modern games |
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An automated model-based adaptive architecture in modern games |
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automated model-based adaptive architecture in modern games |
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2014 |
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http://scholarbank.nus.edu.sg/handle/10635/78006 |
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