Gamifying an assessment method: What signals are organizations sending to applicants?
Purpose: The paper aims to expand the authors' knowledge on gamification and the signals sent on behalf of the organization when gamified assessments are used. The authors examine the mechanisms through which the use of gamification into an assessment method may increase the attractiveness of a...
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sg-smu-ink.lkcsb_research-80042024-03-04T02:25:51Z Gamifying an assessment method: What signals are organizations sending to applicants? GEORGIOU, Konstantina LIEVENS, Filip Purpose: The paper aims to expand the authors' knowledge on gamification and the signals sent on behalf of the organization when gamified assessments are used. The authors examine the mechanisms through which the use of gamification into an assessment method may increase the attractiveness of an organization as a prospective employer. Design/methodology/approach: The first study examines, following a longitudinal design, the signals that an organization sends to applicants about the organization's symbolic traits (e.g. innovativeness), through the characteristics of a gamified assessment, in terms of enjoyment and flow and impact on organizational attractiveness. Upon clarifying this mechanism, the second study uses an experimental design to provide evidence that people's perceived enjoyment and flow is enhanced when a gamified version of a situational judgment test (SJT) is used, leading to more positive perceptions of organizational characteristics and attractiveness. Findings: Positive perceptions of the characteristics of a gamified assessment influenced the attractiveness of the organization via the symbolic organizational traits. Practical implications: Organizations should be aware of the signals sent to applicants when different assessment formats (such as gamified assessments) are used. Originality/value: The authors' findings contribute to gamification and signaling theory by testing a signaling mechanism in a novel and timely assessment context. 2022-07-01T07:00:00Z text application/pdf https://ink.library.smu.edu.sg/lkcsb_research/7005 info:doi/10.1108/JMP-12-2020-0653 https://ink.library.smu.edu.sg/context/lkcsb_research/article/8004/viewcontent/GamifyingAssessmentMethod_av.pdf http://creativecommons.org/licenses/by-nc-nd/4.0/ Research Collection Lee Kong Chian School Of Business eng Institutional Knowledge at Singapore Management University Employment Innovation Selection Industrial and Organizational Psychology Organizational Behavior and Theory |
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Employment Innovation Selection Industrial and Organizational Psychology Organizational Behavior and Theory GEORGIOU, Konstantina LIEVENS, Filip Gamifying an assessment method: What signals are organizations sending to applicants? |
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Purpose: The paper aims to expand the authors' knowledge on gamification and the signals sent on behalf of the organization when gamified assessments are used. The authors examine the mechanisms through which the use of gamification into an assessment method may increase the attractiveness of an organization as a prospective employer. Design/methodology/approach: The first study examines, following a longitudinal design, the signals that an organization sends to applicants about the organization's symbolic traits (e.g. innovativeness), through the characteristics of a gamified assessment, in terms of enjoyment and flow and impact on organizational attractiveness. Upon clarifying this mechanism, the second study uses an experimental design to provide evidence that people's perceived enjoyment and flow is enhanced when a gamified version of a situational judgment test (SJT) is used, leading to more positive perceptions of organizational characteristics and attractiveness. Findings: Positive perceptions of the characteristics of a gamified assessment influenced the attractiveness of the organization via the symbolic organizational traits. Practical implications: Organizations should be aware of the signals sent to applicants when different assessment formats (such as gamified assessments) are used. Originality/value: The authors' findings contribute to gamification and signaling theory by testing a signaling mechanism in a novel and timely assessment context. |
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text |
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GEORGIOU, Konstantina LIEVENS, Filip |
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GEORGIOU, Konstantina LIEVENS, Filip |
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GEORGIOU, Konstantina |
title |
Gamifying an assessment method: What signals are organizations sending to applicants? |
title_short |
Gamifying an assessment method: What signals are organizations sending to applicants? |
title_full |
Gamifying an assessment method: What signals are organizations sending to applicants? |
title_fullStr |
Gamifying an assessment method: What signals are organizations sending to applicants? |
title_full_unstemmed |
Gamifying an assessment method: What signals are organizations sending to applicants? |
title_sort |
gamifying an assessment method: what signals are organizations sending to applicants? |
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Institutional Knowledge at Singapore Management University |
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2022 |
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https://ink.library.smu.edu.sg/lkcsb_research/7005 https://ink.library.smu.edu.sg/context/lkcsb_research/article/8004/viewcontent/GamifyingAssessmentMethod_av.pdf |
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