Reachability Poorman discrete-bidding games
We consider bidding games, a class of two-player zerosum graph games. The game proceeds as follows. Both players have bounded budgets. A token is placed on a vertex of a graph, in each turn the players simultaneously submit bids, and the higher bidder moves the token, where we break bidding ties in...
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sg-smu-ink.sis_research-100862024-08-01T15:16:34Z Reachability Poorman discrete-bidding games AVNI, Guy MEGGENDORFER, Tobias SADHUKHAN, Suman TKADLEC, Josef ZIKELIC, Dorde We consider bidding games, a class of two-player zerosum graph games. The game proceeds as follows. Both players have bounded budgets. A token is placed on a vertex of a graph, in each turn the players simultaneously submit bids, and the higher bidder moves the token, where we break bidding ties in favor of Player 1. Player 1 wins the game iff the token visits a designated target vertex. Weconsider, for the first time, poorman discrete-bidding in which the granularity of the bids is restricted and the higher bid is paid to the bank. Previous work either did not impose granularity restrictions or considered Richman bidding (bids are paid to the opponent). While the latter mechanisms are technically more accessible, the former is more appealing from a practical standpoint. Our study focuses on threshold budgets, which is the necessary and sufficient initial budget required for Player 1 to ensure winning against a given Player 2 budget. We f irst show existence of thresholds. In DAGs, we show that threshold budgets can be approximated with error bounds by thresholds under continuous-bidding and that they exhibit a periodic behavior. We identify closed-form solutions in special cases. We implement and experiment with an algorithm to find threshold budgets. 2023-10-01T07:00:00Z text application/pdf https://ink.library.smu.edu.sg/sis_research/9083 info:doi/10.3233/faia230264 https://ink.library.smu.edu.sg/context/sis_research/article/10086/viewcontent/FAIA_372_FAIA230264.pdf http://creativecommons.org/licenses/by-nc-nd/4.0/ Research Collection School Of Computing and Information Systems eng Institutional Knowledge at Singapore Management University Artificial Intelligence and Robotics |
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Artificial Intelligence and Robotics AVNI, Guy MEGGENDORFER, Tobias SADHUKHAN, Suman TKADLEC, Josef ZIKELIC, Dorde Reachability Poorman discrete-bidding games |
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We consider bidding games, a class of two-player zerosum graph games. The game proceeds as follows. Both players have bounded budgets. A token is placed on a vertex of a graph, in each turn the players simultaneously submit bids, and the higher bidder moves the token, where we break bidding ties in favor of Player 1. Player 1 wins the game iff the token visits a designated target vertex. Weconsider, for the first time, poorman discrete-bidding in which the granularity of the bids is restricted and the higher bid is paid to the bank. Previous work either did not impose granularity restrictions or considered Richman bidding (bids are paid to the opponent). While the latter mechanisms are technically more accessible, the former is more appealing from a practical standpoint. Our study focuses on threshold budgets, which is the necessary and sufficient initial budget required for Player 1 to ensure winning against a given Player 2 budget. We f irst show existence of thresholds. In DAGs, we show that threshold budgets can be approximated with error bounds by thresholds under continuous-bidding and that they exhibit a periodic behavior. We identify closed-form solutions in special cases. We implement and experiment with an algorithm to find threshold budgets. |
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AVNI, Guy MEGGENDORFER, Tobias SADHUKHAN, Suman TKADLEC, Josef ZIKELIC, Dorde |
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AVNI, Guy MEGGENDORFER, Tobias SADHUKHAN, Suman TKADLEC, Josef ZIKELIC, Dorde |
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AVNI, Guy |
title |
Reachability Poorman discrete-bidding games |
title_short |
Reachability Poorman discrete-bidding games |
title_full |
Reachability Poorman discrete-bidding games |
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Reachability Poorman discrete-bidding games |
title_full_unstemmed |
Reachability Poorman discrete-bidding games |
title_sort |
reachability poorman discrete-bidding games |
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Institutional Knowledge at Singapore Management University |
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2023 |
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https://ink.library.smu.edu.sg/sis_research/9083 https://ink.library.smu.edu.sg/context/sis_research/article/10086/viewcontent/FAIA_372_FAIA230264.pdf |
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