Adoption of 3-D virtual worlds for education

As an emerging phenomenon, virtual world education is rarely researched in MIS literature. With stiff competition among institutions using virtual worlds for education, a legitimate research question is: What factors influence students’ intention to adopt 3-D virtual world environment for their educ...

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Main Authors: CHEN, X., SIAU, Keng, NAH, Fiona Fui-hoon
Format: text
Language:English
Published: Institutional Knowledge at Singapore Management University 2008
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Online Access:https://ink.library.smu.edu.sg/sis_research/9417
https://ink.library.smu.edu.sg/context/sis_research/article/10417/viewcontent/Adoption_of_3_D_Virtual_Worlds_for_Education.pdf
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Institution: Singapore Management University
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spelling sg-smu-ink.sis_research-104172024-10-25T08:40:25Z Adoption of 3-D virtual worlds for education CHEN, X. SIAU, Keng NAH, Fiona Fui-hoon As an emerging phenomenon, virtual world education is rarely researched in MIS literature. With stiff competition among institutions using virtual worlds for education, a legitimate research question is: What factors influence students’ intention to adopt 3-D virtual world environment for their education needs? Drawing on existing technology acceptance models and studies in other IS contexts, we developed a model to predict students’ acceptance of a 3-D virtual world education environment and plan to empirically test the model using survey data collected from college students. From the academic research perspective, studies on the use of the new technology for education will provide insights on how virtual world environment contributes to virtual education that is now part of the mainstream of education. From the practitioner perspective, the study provides useful insights to educational institutions and assists institutions in evaluating whether investing in virtual world education is a sound strategy. 2008-12-01T08:00:00Z text application/pdf https://ink.library.smu.edu.sg/sis_research/9417 https://ink.library.smu.edu.sg/context/sis_research/article/10417/viewcontent/Adoption_of_3_D_Virtual_Worlds_for_Education.pdf http://creativecommons.org/licenses/by-nc-nd/4.0/ Research Collection School Of Computing and Information Systems eng Institutional Knowledge at Singapore Management University 3-D virtual worlds Second Life technology acceptance social presence telepresence perceived enjoyment perceived learning and intention to use Databases and Information Systems
institution Singapore Management University
building SMU Libraries
continent Asia
country Singapore
Singapore
content_provider SMU Libraries
collection InK@SMU
language English
topic 3-D virtual worlds
Second Life
technology acceptance
social presence
telepresence
perceived enjoyment
perceived learning
and intention to use
Databases and Information Systems
spellingShingle 3-D virtual worlds
Second Life
technology acceptance
social presence
telepresence
perceived enjoyment
perceived learning
and intention to use
Databases and Information Systems
CHEN, X.
SIAU, Keng
NAH, Fiona Fui-hoon
Adoption of 3-D virtual worlds for education
description As an emerging phenomenon, virtual world education is rarely researched in MIS literature. With stiff competition among institutions using virtual worlds for education, a legitimate research question is: What factors influence students’ intention to adopt 3-D virtual world environment for their education needs? Drawing on existing technology acceptance models and studies in other IS contexts, we developed a model to predict students’ acceptance of a 3-D virtual world education environment and plan to empirically test the model using survey data collected from college students. From the academic research perspective, studies on the use of the new technology for education will provide insights on how virtual world environment contributes to virtual education that is now part of the mainstream of education. From the practitioner perspective, the study provides useful insights to educational institutions and assists institutions in evaluating whether investing in virtual world education is a sound strategy.
format text
author CHEN, X.
SIAU, Keng
NAH, Fiona Fui-hoon
author_facet CHEN, X.
SIAU, Keng
NAH, Fiona Fui-hoon
author_sort CHEN, X.
title Adoption of 3-D virtual worlds for education
title_short Adoption of 3-D virtual worlds for education
title_full Adoption of 3-D virtual worlds for education
title_fullStr Adoption of 3-D virtual worlds for education
title_full_unstemmed Adoption of 3-D virtual worlds for education
title_sort adoption of 3-d virtual worlds for education
publisher Institutional Knowledge at Singapore Management University
publishDate 2008
url https://ink.library.smu.edu.sg/sis_research/9417
https://ink.library.smu.edu.sg/context/sis_research/article/10417/viewcontent/Adoption_of_3_D_Virtual_Worlds_for_Education.pdf
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