Gamification of education using computer games

We review the literature on gamification and identify principles of gamification and system design elements for gamifying computer educational games. Gamification of education is expected to increase learners’ engagement, which in turn increases learning achievement. We propose a gamification framew...

Full description

Saved in:
Bibliographic Details
Main Authors: NAH, Fiona Fui-hoon, TELAPROLU, Venkata, RALLAPALLI, Shashank, VENKATA, Pavani R.
Format: text
Language:English
Published: Institutional Knowledge at Singapore Management University 2013
Subjects:
Online Access:https://ink.library.smu.edu.sg/sis_research/10038
https://ink.library.smu.edu.sg/context/sis_research/article/11038/viewcontent/978_3_642_39226_9_12_pvoa.pdf
Tags: Add Tag
No Tags, Be the first to tag this record!
Institution: Singapore Management University
Language: English
id sg-smu-ink.sis_research-11038
record_format dspace
spelling sg-smu-ink.sis_research-110382025-01-27T06:35:09Z Gamification of education using computer games NAH, Fiona Fui-hoon TELAPROLU, Venkata RALLAPALLI, Shashank VENKATA, Pavani R. We review the literature on gamification and identify principles of gamification and system design elements for gamifying computer educational games. Gamification of education is expected to increase learners’ engagement, which in turn increases learning achievement. We propose a gamification framework that synthesizes findings from the literature. The gamification framework is comprised of principles of gamification, system design elements for gamification, and dimensions of user engagement. 2013-07-01T07:00:00Z text application/pdf https://ink.library.smu.edu.sg/sis_research/10038 info:doi/10.1007/978-3-642-39226-9_12 https://ink.library.smu.edu.sg/context/sis_research/article/11038/viewcontent/978_3_642_39226_9_12_pvoa.pdf http://creativecommons.org/licenses/by-nc-nd/4.0/ Research Collection School Of Computing and Information Systems eng Institutional Knowledge at Singapore Management University Gamification Education Learning System Design Engagement Databases and Information Systems Educational Methods Graphics and Human Computer Interfaces
institution Singapore Management University
building SMU Libraries
continent Asia
country Singapore
Singapore
content_provider SMU Libraries
collection InK@SMU
language English
topic Gamification
Education
Learning
System Design
Engagement
Databases and Information Systems
Educational Methods
Graphics and Human Computer Interfaces
spellingShingle Gamification
Education
Learning
System Design
Engagement
Databases and Information Systems
Educational Methods
Graphics and Human Computer Interfaces
NAH, Fiona Fui-hoon
TELAPROLU, Venkata
RALLAPALLI, Shashank
VENKATA, Pavani R.
Gamification of education using computer games
description We review the literature on gamification and identify principles of gamification and system design elements for gamifying computer educational games. Gamification of education is expected to increase learners’ engagement, which in turn increases learning achievement. We propose a gamification framework that synthesizes findings from the literature. The gamification framework is comprised of principles of gamification, system design elements for gamification, and dimensions of user engagement.
format text
author NAH, Fiona Fui-hoon
TELAPROLU, Venkata
RALLAPALLI, Shashank
VENKATA, Pavani R.
author_facet NAH, Fiona Fui-hoon
TELAPROLU, Venkata
RALLAPALLI, Shashank
VENKATA, Pavani R.
author_sort NAH, Fiona Fui-hoon
title Gamification of education using computer games
title_short Gamification of education using computer games
title_full Gamification of education using computer games
title_fullStr Gamification of education using computer games
title_full_unstemmed Gamification of education using computer games
title_sort gamification of education using computer games
publisher Institutional Knowledge at Singapore Management University
publishDate 2013
url https://ink.library.smu.edu.sg/sis_research/10038
https://ink.library.smu.edu.sg/context/sis_research/article/11038/viewcontent/978_3_642_39226_9_12_pvoa.pdf
_version_ 1823108753108500480