STREETS: Game-Theoretic Traffic Patrolling with Exploration and Exploitation
To dissuade reckless driving and mitigate accidents, cities deploy resources to patrol roads. In this paper, we present STREETS, an application developed for the city of Singapore, which models the problem of computing randomized traffic patrol strategies as a defenderattacker Stackelberg game. Prev...
Saved in:
Main Authors: | , , , |
---|---|
Format: | text |
Language: | English |
Published: |
Institutional Knowledge at Singapore Management University
2014
|
Subjects: | |
Online Access: | https://ink.library.smu.edu.sg/sis_research/2222 https://ink.library.smu.edu.sg/context/sis_research/article/3222/viewcontent/iaai2014traffic.camera.pdf |
Tags: |
Add Tag
No Tags, Be the first to tag this record!
|
Institution: | Singapore Management University |
Language: | English |
id |
sg-smu-ink.sis_research-3222 |
---|---|
record_format |
dspace |
spelling |
sg-smu-ink.sis_research-32222019-06-26T14:00:45Z STREETS: Game-Theoretic Traffic Patrolling with Exploration and Exploitation BROWN, Matthew SAISUBRAMANIAN, Sandhya VARAKANTHAM, Pradeep TAMBE, Milind To dissuade reckless driving and mitigate accidents, cities deploy resources to patrol roads. In this paper, we present STREETS, an application developed for the city of Singapore, which models the problem of computing randomized traffic patrol strategies as a defenderattacker Stackelberg game. Previous work on Stackelberg security games has focused extensively on counterterrorism settings. STREETS moves beyond counterterrorism and represents the first use of Stackelberg games for traffic patrolling, in the process providing a novel algorithm for solving such games that addresses three major challenges in modeling and scale-up. First, there exists a high degree of unpredictability in travel times through road networks, which we capture using a Markov Decision Process for planning the patrols of the defender (the police) in the game. Second, modeling all possible police patrols and their interactions with a large number of adversaries (drivers) introduces a significant scalability challenge. To address this challenge we apply a compact game representation in a novel fashion combined with adversary and state sampling. Third, patrol strategies must balance exploitation (minimizing violations) with exploration (maximizing omnipresence), a tradeoff we model by solving a biobjective optimization problem. We present experimental results using real-world traffic data from Singapore. This work is done in collaboration with the Singapore Ministry of Home Affairs and is currently being evaluated by the Singapore Police Force. 2014-07-01T07:00:00Z text application/pdf https://ink.library.smu.edu.sg/sis_research/2222 https://ink.library.smu.edu.sg/context/sis_research/article/3222/viewcontent/iaai2014traffic.camera.pdf http://creativecommons.org/licenses/by-nc-nd/4.0/ Research Collection School Of Computing and Information Systems eng Institutional Knowledge at Singapore Management University Game theory multi-agent systems planning Markov decision processes security Traffic police Singapore police patrols Artificial Intelligence and Robotics Operations Research, Systems Engineering and Industrial Engineering |
institution |
Singapore Management University |
building |
SMU Libraries |
continent |
Asia |
country |
Singapore Singapore |
content_provider |
SMU Libraries |
collection |
InK@SMU |
language |
English |
topic |
Game theory multi-agent systems planning Markov decision processes security Traffic police Singapore police patrols Artificial Intelligence and Robotics Operations Research, Systems Engineering and Industrial Engineering |
spellingShingle |
Game theory multi-agent systems planning Markov decision processes security Traffic police Singapore police patrols Artificial Intelligence and Robotics Operations Research, Systems Engineering and Industrial Engineering BROWN, Matthew SAISUBRAMANIAN, Sandhya VARAKANTHAM, Pradeep TAMBE, Milind STREETS: Game-Theoretic Traffic Patrolling with Exploration and Exploitation |
description |
To dissuade reckless driving and mitigate accidents, cities deploy resources to patrol roads. In this paper, we present STREETS, an application developed for the city of Singapore, which models the problem of computing randomized traffic patrol strategies as a defenderattacker Stackelberg game. Previous work on Stackelberg security games has focused extensively on counterterrorism settings. STREETS moves beyond counterterrorism and represents the first use of Stackelberg games for traffic patrolling, in the process providing a novel algorithm for solving such games that addresses three major challenges in modeling and scale-up. First, there exists a high degree of unpredictability in travel times through road networks, which we capture using a Markov Decision Process for planning the patrols of the defender (the police) in the game. Second, modeling all possible police patrols and their interactions with a large number of adversaries (drivers) introduces a significant scalability challenge. To address this challenge we apply a compact game representation in a novel fashion combined with adversary and state sampling. Third, patrol strategies must balance exploitation (minimizing violations) with exploration (maximizing omnipresence), a tradeoff we model by solving a biobjective optimization problem. We present experimental results using real-world traffic data from Singapore. This work is done in collaboration with the Singapore Ministry of Home Affairs and is currently being evaluated by the Singapore Police Force. |
format |
text |
author |
BROWN, Matthew SAISUBRAMANIAN, Sandhya VARAKANTHAM, Pradeep TAMBE, Milind |
author_facet |
BROWN, Matthew SAISUBRAMANIAN, Sandhya VARAKANTHAM, Pradeep TAMBE, Milind |
author_sort |
BROWN, Matthew |
title |
STREETS: Game-Theoretic Traffic Patrolling with Exploration and Exploitation |
title_short |
STREETS: Game-Theoretic Traffic Patrolling with Exploration and Exploitation |
title_full |
STREETS: Game-Theoretic Traffic Patrolling with Exploration and Exploitation |
title_fullStr |
STREETS: Game-Theoretic Traffic Patrolling with Exploration and Exploitation |
title_full_unstemmed |
STREETS: Game-Theoretic Traffic Patrolling with Exploration and Exploitation |
title_sort |
streets: game-theoretic traffic patrolling with exploration and exploitation |
publisher |
Institutional Knowledge at Singapore Management University |
publishDate |
2014 |
url |
https://ink.library.smu.edu.sg/sis_research/2222 https://ink.library.smu.edu.sg/context/sis_research/article/3222/viewcontent/iaai2014traffic.camera.pdf |
_version_ |
1770571887330459648 |