Aesthetic Experience and Acceptance of Human Computation Games

Human computation games (HCGs) are applications that leverage games to solve computational problems that are out reach of the capacity of computers. Game aesthetics are critical for HCG acceptance, and the game elements should motivate users to contribute time and effort. In this paper, we examine t...

全面介紹

Saved in:
書目詳細資料
Main Authors: WANG, Xiaohui, GOH, Dion Hoe-Lian, LIM, Ee-Peng, VU, Adrian Wei Liang
格式: text
語言:English
出版: Institutional Knowledge at Singapore Management University 2015
主題:
在線閱讀:https://ink.library.smu.edu.sg/sis_research/3106
https://ink.library.smu.edu.sg/context/sis_research/article/4106/viewcontent/Aesthetic_Experience_and_Acceptance_of_Human_Computation_Games.pdf
標簽: 添加標簽
沒有標簽, 成為第一個標記此記錄!
實物特徵
總結:Human computation games (HCGs) are applications that leverage games to solve computational problems that are out reach of the capacity of computers. Game aesthetics are critical for HCG acceptance, and the game elements should motivate users to contribute time and effort. In this paper, we examine the effect of aesthetic experience on intention to use HCGs. A between-subjects experiment was conducted to compare a HCG and a human computation system (HCS). Results demonstrated that HCGs provided a greater sense of aesthetic experience and attracted more intentional usage than HCSs. Implications of this study are discussed.