Design and assessment of myoelectric games for prosthesis training of upper limb amputees
In this paper, we present the design and evaluation of our system, which provides an engaging game-based pre-prosthesis training environment for upper limb transradial amputees. We believe that patients who train using such a training tool will demonstrate significantly higher improvement in functio...
Saved in:
Main Authors: | , , , , |
---|---|
Format: | text |
Language: | English |
Published: |
Institutional Knowledge at Singapore Management University
2019
|
Subjects: | |
Online Access: | https://ink.library.smu.edu.sg/sis_research/4422 https://ink.library.smu.edu.sg/context/sis_research/article/5425/viewcontent/Myoelectric_Games_Prothesis_av.pdf |
Tags: |
Add Tag
No Tags, Be the first to tag this record!
|
Institution: | Singapore Management University |
Language: | English |
id |
sg-smu-ink.sis_research-5425 |
---|---|
record_format |
dspace |
spelling |
sg-smu-ink.sis_research-54252020-04-23T05:27:34Z Design and assessment of myoelectric games for prosthesis training of upper limb amputees MEERALAKSHMI RADHAKRISHNAN, SMAILAGIC, Asim FRENCH, Brian SIEWIOREK, Daniel P. BALAN, Rajesh Krishna In this paper, we present the design and evaluation of our system, which provides an engaging game-based pre-prosthesis training environment for upper limb transradial amputees. We believe that patients who train using such a training tool will demonstrate significantly higher improvement in functional performance tests using a myoelectric prosthesis than when conventional pre-prosthesis training protocols are used. We re-designed two simple games to be playable using three muscle contractions which are appropriate to pre-prosthesis exercises and are detected by an EMG-based arm sleeve. Through user studies conducted with 16 non-amputee subjects, we show that the proposed games are enjoyable, fun to play, sustains motivation to continue playing and also helps in improving muscular control. Using an HMM trained on EMG data collected from the game play sessions of each user, we are able to detect if the subject felt fatigued, while continuously contracting the muscles to play the game, in 93% of the cases and with a latency of only ±15 seconds. We are also able to understand the subject's quality of muscle isolation during the game play. 2019-03-01T08:00:00Z text application/pdf https://ink.library.smu.edu.sg/sis_research/4422 info:doi/10.1109/PERCOMW.2019.8730824 https://ink.library.smu.edu.sg/context/sis_research/article/5425/viewcontent/Myoelectric_Games_Prothesis_av.pdf http://creativecommons.org/licenses/by-nc-nd/4.0/ Research Collection School Of Computing and Information Systems eng Institutional Knowledge at Singapore Management University Artificial limbs Muscle Ubiquitous computing Design and evaluations Functional performance Muscle contractions Myoelectric prosthesis Simple games Training tools Upper limbs User study Myoelectrically controlled prosthetics Health Information Technology Software Engineering |
institution |
Singapore Management University |
building |
SMU Libraries |
continent |
Asia |
country |
Singapore Singapore |
content_provider |
SMU Libraries |
collection |
InK@SMU |
language |
English |
topic |
Artificial limbs Muscle Ubiquitous computing Design and evaluations Functional performance Muscle contractions Myoelectric prosthesis Simple games Training tools Upper limbs User study Myoelectrically controlled prosthetics Health Information Technology Software Engineering |
spellingShingle |
Artificial limbs Muscle Ubiquitous computing Design and evaluations Functional performance Muscle contractions Myoelectric prosthesis Simple games Training tools Upper limbs User study Myoelectrically controlled prosthetics Health Information Technology Software Engineering MEERALAKSHMI RADHAKRISHNAN, SMAILAGIC, Asim FRENCH, Brian SIEWIOREK, Daniel P. BALAN, Rajesh Krishna Design and assessment of myoelectric games for prosthesis training of upper limb amputees |
description |
In this paper, we present the design and evaluation of our system, which provides an engaging game-based pre-prosthesis training environment for upper limb transradial amputees. We believe that patients who train using such a training tool will demonstrate significantly higher improvement in functional performance tests using a myoelectric prosthesis than when conventional pre-prosthesis training protocols are used. We re-designed two simple games to be playable using three muscle contractions which are appropriate to pre-prosthesis exercises and are detected by an EMG-based arm sleeve. Through user studies conducted with 16 non-amputee subjects, we show that the proposed games are enjoyable, fun to play, sustains motivation to continue playing and also helps in improving muscular control. Using an HMM trained on EMG data collected from the game play sessions of each user, we are able to detect if the subject felt fatigued, while continuously contracting the muscles to play the game, in 93% of the cases and with a latency of only ±15 seconds. We are also able to understand the subject's quality of muscle isolation during the game play. |
format |
text |
author |
MEERALAKSHMI RADHAKRISHNAN, SMAILAGIC, Asim FRENCH, Brian SIEWIOREK, Daniel P. BALAN, Rajesh Krishna |
author_facet |
MEERALAKSHMI RADHAKRISHNAN, SMAILAGIC, Asim FRENCH, Brian SIEWIOREK, Daniel P. BALAN, Rajesh Krishna |
author_sort |
MEERALAKSHMI RADHAKRISHNAN, |
title |
Design and assessment of myoelectric games for prosthesis training of upper limb amputees |
title_short |
Design and assessment of myoelectric games for prosthesis training of upper limb amputees |
title_full |
Design and assessment of myoelectric games for prosthesis training of upper limb amputees |
title_fullStr |
Design and assessment of myoelectric games for prosthesis training of upper limb amputees |
title_full_unstemmed |
Design and assessment of myoelectric games for prosthesis training of upper limb amputees |
title_sort |
design and assessment of myoelectric games for prosthesis training of upper limb amputees |
publisher |
Institutional Knowledge at Singapore Management University |
publishDate |
2019 |
url |
https://ink.library.smu.edu.sg/sis_research/4422 https://ink.library.smu.edu.sg/context/sis_research/article/5425/viewcontent/Myoelectric_Games_Prothesis_av.pdf |
_version_ |
1770574764944916480 |