A hybrid of plot-based and character-based interactive storytelling

Interactive storytelling in the virtual environment attracts a lot of research interests in recent years. Story plot and character are two most important elements of a story. Based on these two elements, currently there are two research directions: plot-based and character-based interactive storytel...

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Main Authors: CAI, Yundong, MIAO, Chunyan, TAN, Ah-hwee, SHEN, Zhiqi
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Language:English
Published: Institutional Knowledge at Singapore Management University 2007
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Online Access:https://ink.library.smu.edu.sg/sis_research/6732
https://ink.library.smu.edu.sg/context/sis_research/article/7735/viewcontent/a_hybrid_plot.pdf
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spelling sg-smu-ink.sis_research-77352023-08-21T03:24:39Z A hybrid of plot-based and character-based interactive storytelling CAI, Yundong MIAO, Chunyan TAN, Ah-hwee SHEN, Zhiqi Interactive storytelling in the virtual environment attracts a lot of research interests in recent years. Story plot and character are two most important elements of a story. Based on these two elements, currently there are two research directions: plot-based and character-based interactive storytelling. However, plot-based approach lacks the refinement of character behaviors as character-based approach. On the other side, character-based approach does not follow a well organized story plot so that the moral of the story might be distorted. Therefore, there is a need to develop an integrated framework to achieve the balance between conveying story moral and enhancing the modeling of character behaviors. In this paper, we propose a hybrid system of the plot-based and character-based approaches. It is constructed as a multi-agent system (MAS), which involves a scriptwriter agent, a director agent, virtual actor agents and other support agents. Fuzzy Cognitive Goal Net (FCGN) is used by the scriptwriter agent to generate story plot, which includes various meaningful storylines. The director agent selects the storyline dynamically and dispatches the scenes to the virtual character agents as behaviors through the decomposing algorithms. With the system, dynamic storylines and character behaviors are generated in realtime based on the audience interactions and context changes. The audiences are able to experience different levels of interactions as an observer, a character or a director. A case study prototype called “mystery illness investigation at nanyang town” has been implemented based on the proposed system. 2007-06-01T07:00:00Z text application/pdf https://ink.library.smu.edu.sg/sis_research/6732 info:doi/10.1007/978-3-540-73011-8_27 https://ink.library.smu.edu.sg/context/sis_research/article/7735/viewcontent/a_hybrid_plot.pdf http://creativecommons.org/licenses/by-nc-nd/4.0/ Research Collection School Of Computing and Information Systems eng Institutional Knowledge at Singapore Management University simulation interactive storytelling story authoring autonomy Databases and Information Systems Instructional Media Design
institution Singapore Management University
building SMU Libraries
continent Asia
country Singapore
Singapore
content_provider SMU Libraries
collection InK@SMU
language English
topic simulation
interactive storytelling
story authoring
autonomy
Databases and Information Systems
Instructional Media Design
spellingShingle simulation
interactive storytelling
story authoring
autonomy
Databases and Information Systems
Instructional Media Design
CAI, Yundong
MIAO, Chunyan
TAN, Ah-hwee
SHEN, Zhiqi
A hybrid of plot-based and character-based interactive storytelling
description Interactive storytelling in the virtual environment attracts a lot of research interests in recent years. Story plot and character are two most important elements of a story. Based on these two elements, currently there are two research directions: plot-based and character-based interactive storytelling. However, plot-based approach lacks the refinement of character behaviors as character-based approach. On the other side, character-based approach does not follow a well organized story plot so that the moral of the story might be distorted. Therefore, there is a need to develop an integrated framework to achieve the balance between conveying story moral and enhancing the modeling of character behaviors. In this paper, we propose a hybrid system of the plot-based and character-based approaches. It is constructed as a multi-agent system (MAS), which involves a scriptwriter agent, a director agent, virtual actor agents and other support agents. Fuzzy Cognitive Goal Net (FCGN) is used by the scriptwriter agent to generate story plot, which includes various meaningful storylines. The director agent selects the storyline dynamically and dispatches the scenes to the virtual character agents as behaviors through the decomposing algorithms. With the system, dynamic storylines and character behaviors are generated in realtime based on the audience interactions and context changes. The audiences are able to experience different levels of interactions as an observer, a character or a director. A case study prototype called “mystery illness investigation at nanyang town” has been implemented based on the proposed system.
format text
author CAI, Yundong
MIAO, Chunyan
TAN, Ah-hwee
SHEN, Zhiqi
author_facet CAI, Yundong
MIAO, Chunyan
TAN, Ah-hwee
SHEN, Zhiqi
author_sort CAI, Yundong
title A hybrid of plot-based and character-based interactive storytelling
title_short A hybrid of plot-based and character-based interactive storytelling
title_full A hybrid of plot-based and character-based interactive storytelling
title_fullStr A hybrid of plot-based and character-based interactive storytelling
title_full_unstemmed A hybrid of plot-based and character-based interactive storytelling
title_sort hybrid of plot-based and character-based interactive storytelling
publisher Institutional Knowledge at Singapore Management University
publishDate 2007
url https://ink.library.smu.edu.sg/sis_research/6732
https://ink.library.smu.edu.sg/context/sis_research/article/7735/viewcontent/a_hybrid_plot.pdf
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