Tangi: Tangible proxies for embodied object exploration and manipulation in virtual reality

Exploring and manipulating complex virtual objects is challenging due to limitations of conventional controllers and free-hand interaction techniques. We present the TanGi toolkit which enables novices to rapidly build physical proxy objects using Composable Shape Primitives. TanGi also provides Man...

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Main Authors: FEICK, Martin, BATEMAN, Scott, TANG, Anthony
Format: text
Language:English
Published: Institutional Knowledge at Singapore Management University 2020
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Online Access:https://ink.library.smu.edu.sg/sis_research/7964
https://ink.library.smu.edu.sg/context/sis_research/article/8967/viewcontent/2001.03021.pdf
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spelling sg-smu-ink.sis_research-89672023-08-15T01:31:52Z Tangi: Tangible proxies for embodied object exploration and manipulation in virtual reality FEICK, Martin BATEMAN, Scott TANG, Anthony TANG, Anthony Exploring and manipulating complex virtual objects is challenging due to limitations of conventional controllers and free-hand interaction techniques. We present the TanGi toolkit which enables novices to rapidly build physical proxy objects using Composable Shape Primitives. TanGi also provides Manipulators allowing users to build objects including movable parts, making them suitable for rich object exploration and manipulation in VR. With a set of different use cases and applications we show the capabilities of the TanGi toolkit and evaluate its use. In a study with 16 participants, we demonstrate that novices can quickly build physical proxy objects using the Composable Shape Primitives and explore how different levels of object embodiment affect virtual object exploration. In a second study with 12 participants we evaluate TanGi's Manipulators and investigate the effectiveness of embodied interaction. Findings from this study show that TanGi's proxies outperform traditional controllers and were generally favored by participants. 2020-11-01T07:00:00Z text application/pdf https://ink.library.smu.edu.sg/sis_research/7964 info:doi/10.1109/ISMAR50242.2020.00042 https://ink.library.smu.edu.sg/context/sis_research/article/8967/viewcontent/2001.03021.pdf http://creativecommons.org/licenses/by-nc-nd/4.0/ Research Collection School Of Computing and Information Systems eng Institutional Knowledge at Singapore Management University Tangible Interfaces Tangible Proxy Objects Virtual Reality VR Object Exploration and Manipulation Graphics and Human Computer Interfaces
institution Singapore Management University
building SMU Libraries
continent Asia
country Singapore
Singapore
content_provider SMU Libraries
collection InK@SMU
language English
topic Tangible Interfaces
Tangible Proxy Objects
Virtual Reality
VR Object Exploration and Manipulation
Graphics and Human Computer Interfaces
spellingShingle Tangible Interfaces
Tangible Proxy Objects
Virtual Reality
VR Object Exploration and Manipulation
Graphics and Human Computer Interfaces
FEICK, Martin
BATEMAN, Scott
TANG, Anthony
TANG, Anthony
Tangi: Tangible proxies for embodied object exploration and manipulation in virtual reality
description Exploring and manipulating complex virtual objects is challenging due to limitations of conventional controllers and free-hand interaction techniques. We present the TanGi toolkit which enables novices to rapidly build physical proxy objects using Composable Shape Primitives. TanGi also provides Manipulators allowing users to build objects including movable parts, making them suitable for rich object exploration and manipulation in VR. With a set of different use cases and applications we show the capabilities of the TanGi toolkit and evaluate its use. In a study with 16 participants, we demonstrate that novices can quickly build physical proxy objects using the Composable Shape Primitives and explore how different levels of object embodiment affect virtual object exploration. In a second study with 12 participants we evaluate TanGi's Manipulators and investigate the effectiveness of embodied interaction. Findings from this study show that TanGi's proxies outperform traditional controllers and were generally favored by participants.
format text
author FEICK, Martin
BATEMAN, Scott
TANG, Anthony
TANG, Anthony
author_facet FEICK, Martin
BATEMAN, Scott
TANG, Anthony
TANG, Anthony
author_sort FEICK, Martin
title Tangi: Tangible proxies for embodied object exploration and manipulation in virtual reality
title_short Tangi: Tangible proxies for embodied object exploration and manipulation in virtual reality
title_full Tangi: Tangible proxies for embodied object exploration and manipulation in virtual reality
title_fullStr Tangi: Tangible proxies for embodied object exploration and manipulation in virtual reality
title_full_unstemmed Tangi: Tangible proxies for embodied object exploration and manipulation in virtual reality
title_sort tangi: tangible proxies for embodied object exploration and manipulation in virtual reality
publisher Institutional Knowledge at Singapore Management University
publishDate 2020
url https://ink.library.smu.edu.sg/sis_research/7964
https://ink.library.smu.edu.sg/context/sis_research/article/8967/viewcontent/2001.03021.pdf
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