QWERTY and the art of designing microcontrollers for children
Microcontroller-based or physical computing devices have been used in educational settings for many years for robotics, environmental sensing, scientific experimentation, and interactive art. In this paper, we discuss design principles underlying the several available platforms for physical computin...
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th-cmuir.6653943832-15622014-08-29T09:29:28Z QWERTY and the art of designing microcontrollers for children Blikstein P. Sipitakiat A. Microcontroller-based or physical computing devices have been used in educational settings for many years for robotics, environmental sensing, scientific experimentation, and interactive art. In this paper, we discuss design principles underlying the several available platforms for physical computing, based on a historical analysis of the development of these devices, and data from workshops conducted with students. We evaluate two of the main frameworks for physical computing ("Cricket" model and "Breakout" model), discuss affordances of each platform, and propose a new software and hardware design for microcontroller - based platforms. © 2011 Authors. 2014-08-29T09:29:28Z 2014-08-29T09:29:28Z 2011 Conference Paper 9.78145E+12 10.1145/1999030.1999070 85535 http://www.scopus.com/inward/record.url?eid=2-s2.0-79960239017&partnerID=40&md5=8d72e12390a133813641f38cff24719b http://cmuir.cmu.ac.th/handle/6653943832/1562 English |
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Microcontroller-based or physical computing devices have been used in educational settings for many years for robotics, environmental sensing, scientific experimentation, and interactive art. In this paper, we discuss design principles underlying the several available platforms for physical computing, based on a historical analysis of the development of these devices, and data from workshops conducted with students. We evaluate two of the main frameworks for physical computing ("Cricket" model and "Breakout" model), discuss affordances of each platform, and propose a new software and hardware design for microcontroller - based platforms. © 2011 Authors. |
format |
Conference or Workshop Item |
author |
Blikstein P. Sipitakiat A. |
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Blikstein P. Sipitakiat A. QWERTY and the art of designing microcontrollers for children |
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Blikstein P. Sipitakiat A. |
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Blikstein P. |
title |
QWERTY and the art of designing microcontrollers for children |
title_short |
QWERTY and the art of designing microcontrollers for children |
title_full |
QWERTY and the art of designing microcontrollers for children |
title_fullStr |
QWERTY and the art of designing microcontrollers for children |
title_full_unstemmed |
QWERTY and the art of designing microcontrollers for children |
title_sort |
qwerty and the art of designing microcontrollers for children |
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2014 |
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http://www.scopus.com/inward/record.url?eid=2-s2.0-79960239017&partnerID=40&md5=8d72e12390a133813641f38cff24719b http://cmuir.cmu.ac.th/handle/6653943832/1562 |
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1681419693623083008 |