A Semantic Graph-Based Japanese Vocabulary Learning Game

© 2018, Springer International Publishing AG, part of Springer Nature. Study foreign languages in college level are sometimes offered as an academic minor. To achieve an academic minor, students have to enroll in selected subjects in specific field. Studying Japanese as an academic minor are offered...

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Main Authors: Ratsameetip Wita, Sahussarin Oly, Sununta Choomok, Thanabhorn Treeratsakulchai, Surarat Wita
Format: Book Series
Published: 2018
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http://cmuir.cmu.ac.th/jspui/handle/6653943832/62672
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Institution: Chiang Mai University
id th-cmuir.6653943832-62672
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spelling th-cmuir.6653943832-626722018-11-29T07:49:18Z A Semantic Graph-Based Japanese Vocabulary Learning Game Ratsameetip Wita Sahussarin Oly Sununta Choomok Thanabhorn Treeratsakulchai Surarat Wita Computer Science Mathematics © 2018, Springer International Publishing AG, part of Springer Nature. Study foreign languages in college level are sometimes offered as an academic minor. To achieve an academic minor, students have to enroll in selected subjects in specific field. Studying Japanese as an academic minor are offered at Chiang Mai University. The minor degree requires student to pass four classes of basic Japanese grammars and vocabulary including hiragana, katakana and kanji. The Japanese minor degree are designed for (more or less) equivalent to N5 level in Japanese Language Proficiency Test (JLPT). In this work, Vocabulary matching game is developed to assist student vocabulary learning process. The game was designed as multi-stages, automatic generated MCQ game based on progression of the courses including matching between Japanese-Romanji, Japanese-Thai and Thai-Japanese. Vocabulary Semantic graph and frequently mistaken words were used to generate the question stem and plausible distractors using collaborative filtering technique. 2018-11-29T07:39:17Z 2018-11-29T07:39:17Z 2018-01-01 Book Series 16113349 03029743 2-s2.0-85052683918 10.1007/978-3-319-96565-9_14 https://www.scopus.com/inward/record.uri?partnerID=HzOxMe3b&scp=85052683918&origin=inward http://cmuir.cmu.ac.th/jspui/handle/6653943832/62672
institution Chiang Mai University
building Chiang Mai University Library
country Thailand
collection CMU Intellectual Repository
topic Computer Science
Mathematics
spellingShingle Computer Science
Mathematics
Ratsameetip Wita
Sahussarin Oly
Sununta Choomok
Thanabhorn Treeratsakulchai
Surarat Wita
A Semantic Graph-Based Japanese Vocabulary Learning Game
description © 2018, Springer International Publishing AG, part of Springer Nature. Study foreign languages in college level are sometimes offered as an academic minor. To achieve an academic minor, students have to enroll in selected subjects in specific field. Studying Japanese as an academic minor are offered at Chiang Mai University. The minor degree requires student to pass four classes of basic Japanese grammars and vocabulary including hiragana, katakana and kanji. The Japanese minor degree are designed for (more or less) equivalent to N5 level in Japanese Language Proficiency Test (JLPT). In this work, Vocabulary matching game is developed to assist student vocabulary learning process. The game was designed as multi-stages, automatic generated MCQ game based on progression of the courses including matching between Japanese-Romanji, Japanese-Thai and Thai-Japanese. Vocabulary Semantic graph and frequently mistaken words were used to generate the question stem and plausible distractors using collaborative filtering technique.
format Book Series
author Ratsameetip Wita
Sahussarin Oly
Sununta Choomok
Thanabhorn Treeratsakulchai
Surarat Wita
author_facet Ratsameetip Wita
Sahussarin Oly
Sununta Choomok
Thanabhorn Treeratsakulchai
Surarat Wita
author_sort Ratsameetip Wita
title A Semantic Graph-Based Japanese Vocabulary Learning Game
title_short A Semantic Graph-Based Japanese Vocabulary Learning Game
title_full A Semantic Graph-Based Japanese Vocabulary Learning Game
title_fullStr A Semantic Graph-Based Japanese Vocabulary Learning Game
title_full_unstemmed A Semantic Graph-Based Japanese Vocabulary Learning Game
title_sort semantic graph-based japanese vocabulary learning game
publishDate 2018
url https://www.scopus.com/inward/record.uri?partnerID=HzOxMe3b&scp=85052683918&origin=inward
http://cmuir.cmu.ac.th/jspui/handle/6653943832/62672
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