Development of character design frameworks using game engine: Unreal engine

© 2019 IEEE. The purpose of this study is to show how to improve the character design frameworks by using game engine, Unreal Engine 1 . The contents emphasized on 3 dimensional production processing of the project 'The creation of Science fiction Character inspired from Ramayana' which w...

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Main Authors: Kongdee Nop, Jintapitak Manissaward, Tangto Oattarapon
Format: Conference Proceeding
Published: 2019
Subjects:
Online Access:https://www.scopus.com/inward/record.uri?partnerID=HzOxMe3b&scp=85065094634&origin=inward
http://cmuir.cmu.ac.th/jspui/handle/6653943832/65334
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Institution: Chiang Mai University
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spelling th-cmuir.6653943832-653342019-08-05T04:36:36Z Development of character design frameworks using game engine: Unreal engine Kongdee Nop Jintapitak Manissaward Tangto Oattarapon Arts and Humanities Computer Science Engineering © 2019 IEEE. The purpose of this study is to show how to improve the character design frameworks by using game engine, Unreal Engine 1 . The contents emphasized on 3 dimensional production processing of the project 'The creation of Science fiction Character inspired from Ramayana' which was created by 4 th year student from Department of Animation and Game, College of Arts, Media and Technology, Chiang Mai University. This project decided to adapt the frameworks by integrating between digital animation and game technique to establish a new design process more capability. The source of development was based on the problem analysis while creating digital 3 dimensional character in the part of presentation or post-production which required a long term to progress such as rendering 2 and visual effect 3 . Moreover, the issue of a new digital software technology also affected the design pipeline which made the process to be changed more or less. This study will provide a valuable information of a new concept frameworks that is more efficient, expedient and useful for digital artist as an alternative way. 1 Unreal engine (UE) is a software to create a game developed by Epic Game Company. The first released on 1998 and the latest version is version 4.20 on 2018. It is a complete suite of development tools made for working with real-time technology. From enterprise applications and cinematic experiences to high-quality games across PC, console, mobile, VR and AR technology. (Unrealengine.com, 2018). 2 Rendering, in this case is a part of progressing digital 3 dimensional image which is in the post-production process. 3 Visual effect, in the case is means digital animation elements such as fire, water, smoke or wind that are generated by using computer software. 2019-08-05T04:31:54Z 2019-08-05T04:31:54Z 2019-04-15 Conference Proceeding 2-s2.0-85065094634 10.1109/ECTI-NCON.2019.8692268 https://www.scopus.com/inward/record.uri?partnerID=HzOxMe3b&scp=85065094634&origin=inward http://cmuir.cmu.ac.th/jspui/handle/6653943832/65334
institution Chiang Mai University
building Chiang Mai University Library
country Thailand
collection CMU Intellectual Repository
topic Arts and Humanities
Computer Science
Engineering
spellingShingle Arts and Humanities
Computer Science
Engineering
Kongdee Nop
Jintapitak Manissaward
Tangto Oattarapon
Development of character design frameworks using game engine: Unreal engine
description © 2019 IEEE. The purpose of this study is to show how to improve the character design frameworks by using game engine, Unreal Engine 1 . The contents emphasized on 3 dimensional production processing of the project 'The creation of Science fiction Character inspired from Ramayana' which was created by 4 th year student from Department of Animation and Game, College of Arts, Media and Technology, Chiang Mai University. This project decided to adapt the frameworks by integrating between digital animation and game technique to establish a new design process more capability. The source of development was based on the problem analysis while creating digital 3 dimensional character in the part of presentation or post-production which required a long term to progress such as rendering 2 and visual effect 3 . Moreover, the issue of a new digital software technology also affected the design pipeline which made the process to be changed more or less. This study will provide a valuable information of a new concept frameworks that is more efficient, expedient and useful for digital artist as an alternative way. 1 Unreal engine (UE) is a software to create a game developed by Epic Game Company. The first released on 1998 and the latest version is version 4.20 on 2018. It is a complete suite of development tools made for working with real-time technology. From enterprise applications and cinematic experiences to high-quality games across PC, console, mobile, VR and AR technology. (Unrealengine.com, 2018). 2 Rendering, in this case is a part of progressing digital 3 dimensional image which is in the post-production process. 3 Visual effect, in the case is means digital animation elements such as fire, water, smoke or wind that are generated by using computer software.
format Conference Proceeding
author Kongdee Nop
Jintapitak Manissaward
Tangto Oattarapon
author_facet Kongdee Nop
Jintapitak Manissaward
Tangto Oattarapon
author_sort Kongdee Nop
title Development of character design frameworks using game engine: Unreal engine
title_short Development of character design frameworks using game engine: Unreal engine
title_full Development of character design frameworks using game engine: Unreal engine
title_fullStr Development of character design frameworks using game engine: Unreal engine
title_full_unstemmed Development of character design frameworks using game engine: Unreal engine
title_sort development of character design frameworks using game engine: unreal engine
publishDate 2019
url https://www.scopus.com/inward/record.uri?partnerID=HzOxMe3b&scp=85065094634&origin=inward
http://cmuir.cmu.ac.th/jspui/handle/6653943832/65334
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