A Game-Based Learning Approach on Robotics Visualization for Loops in Programming Concepts

© 2020 IEEE. With the great benefits of robotics, it is noticeable as a powerful medium of instruction in computer programming. Likewise, game-based learning (GBL) is a promoting solution for active education. This paper proposes an alternative approach that applies GBL based on Robotics Visualizati...

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Main Authors: Jirapipat Thanyaphongphat, Krittawaya Thongkoo, Kannika Daungcharone, Wantana Areeprayolkij
Format: Conference Proceeding
Published: 2020
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Online Access:https://www.scopus.com/inward/record.uri?partnerID=HzOxMe3b&scp=85085620733&origin=inward
http://cmuir.cmu.ac.th/jspui/handle/6653943832/70127
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Institution: Chiang Mai University
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spelling th-cmuir.6653943832-701272020-10-14T08:43:30Z A Game-Based Learning Approach on Robotics Visualization for Loops in Programming Concepts Jirapipat Thanyaphongphat Krittawaya Thongkoo Kannika Daungcharone Wantana Areeprayolkij Arts and Humanities Computer Science Energy Engineering Medicine © 2020 IEEE. With the great benefits of robotics, it is noticeable as a powerful medium of instruction in computer programming. Likewise, game-based learning (GBL) is a promoting solution for active education. This paper proposes an alternative approach that applies GBL based on Robotics Visualization for improving students' comprehension of loop concept in the academic course. The pilot study was conducted to investigate the learning performance of university students regarding the coding practices and programming exercises through systematic activities in the new approach frame. The experiment was designed composing of a pre-Test and post-Test. The results from the participants represented the effectiveness of the methodology. This approach distinctly aided lesson achievements as well as progressive skill improvement. The indicated finding reflects that learners had positive responses and better well-understanding in the class; furthermore, the approach accelerated their learning proficiency. 2020-10-14T08:24:43Z 2020-10-14T08:24:43Z 2020-03-01 Conference Proceeding 2-s2.0-85085620733 10.1109/ECTIDAMTNCON48261.2020.9090770 https://www.scopus.com/inward/record.uri?partnerID=HzOxMe3b&scp=85085620733&origin=inward http://cmuir.cmu.ac.th/jspui/handle/6653943832/70127
institution Chiang Mai University
building Chiang Mai University Library
continent Asia
country Thailand
Thailand
content_provider Chiang Mai University Library
collection CMU Intellectual Repository
topic Arts and Humanities
Computer Science
Energy
Engineering
Medicine
spellingShingle Arts and Humanities
Computer Science
Energy
Engineering
Medicine
Jirapipat Thanyaphongphat
Krittawaya Thongkoo
Kannika Daungcharone
Wantana Areeprayolkij
A Game-Based Learning Approach on Robotics Visualization for Loops in Programming Concepts
description © 2020 IEEE. With the great benefits of robotics, it is noticeable as a powerful medium of instruction in computer programming. Likewise, game-based learning (GBL) is a promoting solution for active education. This paper proposes an alternative approach that applies GBL based on Robotics Visualization for improving students' comprehension of loop concept in the academic course. The pilot study was conducted to investigate the learning performance of university students regarding the coding practices and programming exercises through systematic activities in the new approach frame. The experiment was designed composing of a pre-Test and post-Test. The results from the participants represented the effectiveness of the methodology. This approach distinctly aided lesson achievements as well as progressive skill improvement. The indicated finding reflects that learners had positive responses and better well-understanding in the class; furthermore, the approach accelerated their learning proficiency.
format Conference Proceeding
author Jirapipat Thanyaphongphat
Krittawaya Thongkoo
Kannika Daungcharone
Wantana Areeprayolkij
author_facet Jirapipat Thanyaphongphat
Krittawaya Thongkoo
Kannika Daungcharone
Wantana Areeprayolkij
author_sort Jirapipat Thanyaphongphat
title A Game-Based Learning Approach on Robotics Visualization for Loops in Programming Concepts
title_short A Game-Based Learning Approach on Robotics Visualization for Loops in Programming Concepts
title_full A Game-Based Learning Approach on Robotics Visualization for Loops in Programming Concepts
title_fullStr A Game-Based Learning Approach on Robotics Visualization for Loops in Programming Concepts
title_full_unstemmed A Game-Based Learning Approach on Robotics Visualization for Loops in Programming Concepts
title_sort game-based learning approach on robotics visualization for loops in programming concepts
publishDate 2020
url https://www.scopus.com/inward/record.uri?partnerID=HzOxMe3b&scp=85085620733&origin=inward
http://cmuir.cmu.ac.th/jspui/handle/6653943832/70127
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