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The 2006th curricula gives great chances to the teachers for developing learning tools. This chances good for teachers, but on the other side, it become something difficult. Special for the elementary school's teacher, the difficulty is poor of knowledge about mathematics and how to teach it, s...
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id-itb.:110282017-09-27T15:37:37Z#TITLE_ALTERNATIVE# SRI RAHAYU (NIM 23206325), NANIK Indonesia Theses INSTITUT TEKNOLOGI BANDUNG https://digilib.itb.ac.id/gdl/view/11028 The 2006th curricula gives great chances to the teachers for developing learning tools. This chances good for teachers, but on the other side, it become something difficult. Special for the elementary school's teacher, the difficulty is poor of knowledge about mathematics and how to teach it, so the students feel difficult to understand the course materials. To resolve these problems, the approach for learning mathematics was developed, named Realistic Mathematic Education (RME).<p> <br /> <br /> <br /> <br /> <br /> The use of information technology in the learning process will make it more effective, both in the administration and the instruction of course materials. Interactive e-learning make the students participate actively in the learning process. The use of animation and game, with something close with the student's real life, make the students understand the course material easily.<p> <br /> <br /> <br /> <br /> <br /> On this research, the prototype of web based learning system is used. The course material is mathematics which designed with RME approach. Geometry and measurement for the 1st and 2nd class elementary school that built with Macromedia Flash 8 is used.<p> <br /> <br /> <br /> <br /> <br /> The results of the evaluation of the system shows that using animation and game for teaching geometry and measurement, the students understand the course material more faster than using of traditional pedagogy. The use of something real and close with the students real life helping teacher to teach mathematics. These conditions show a good prospect for developing the system in the future. text |
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The 2006th curricula gives great chances to the teachers for developing learning tools. This chances good for teachers, but on the other side, it become something difficult. Special for the elementary school's teacher, the difficulty is poor of knowledge about mathematics and how to teach it, so the students feel difficult to understand the course materials. To resolve these problems, the approach for learning mathematics was developed, named Realistic Mathematic Education (RME).<p> <br />
<br />
<br />
<br />
<br />
The use of information technology in the learning process will make it more effective, both in the administration and the instruction of course materials. Interactive e-learning make the students participate actively in the learning process. The use of animation and game, with something close with the student's real life, make the students understand the course material easily.<p> <br />
<br />
<br />
<br />
<br />
On this research, the prototype of web based learning system is used. The course material is mathematics which designed with RME approach. Geometry and measurement for the 1st and 2nd class elementary school that built with Macromedia Flash 8 is used.<p> <br />
<br />
<br />
<br />
<br />
The results of the evaluation of the system shows that using animation and game for teaching geometry and measurement, the students understand the course material more faster than using of traditional pedagogy. The use of something real and close with the students real life helping teacher to teach mathematics. These conditions show a good prospect for developing the system in the future. |
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SRI RAHAYU (NIM 23206325), NANIK |
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SRI RAHAYU (NIM 23206325), NANIK #TITLE_ALTERNATIVE# |
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SRI RAHAYU (NIM 23206325), NANIK |
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SRI RAHAYU (NIM 23206325), NANIK |
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