DESIGN AND IMPLEMENTATION OF MARTIAL ARTS HELPER APPLICATION

Silat is a traditional Indonesian martial arts that is too precious to be ignored. The development of this martial arts was not supported by information technology, even though the appropriate technology was here for a long time. <br /> <br /> <br /> This final project analyzes t...

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Bibliographic Details
Main Author: DIBYA WARDHANA (NIM : 13205092); Pembimbing : Dr. Ir. Aciek Ida Wuryandari MT., NIKKI
Format: Final Project
Language:Indonesia
Online Access:https://digilib.itb.ac.id/gdl/view/16698
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Institution: Institut Teknologi Bandung
Language: Indonesia
Description
Summary:Silat is a traditional Indonesian martial arts that is too precious to be ignored. The development of this martial arts was not supported by information technology, even though the appropriate technology was here for a long time. <br /> <br /> <br /> This final project analyzes the requirements of an application that is used to complement martial arts training, be it a session with trainers or when training alone. Trainees will be able to reference martial arts movements they must do or combine them into a seamless series of movements. This application can also be used for other purposes that needs movement references, like dances. <br /> <br /> <br /> The first step in creating this final project was studying the characteristics of the martial arts and basics of three dimensional character animation. Then, a requirement analysis is made. Based on the requirement analysis, the software is designed an implemented with Microsoft XNA 3.1.