DESIGN AND IMPLEMENTATION OF MARTIAL ARTS HELPER APPLICATION
Silat is a traditional Indonesian martial arts that is too precious to be ignored. The development of this martial arts was not supported by information technology, even though the appropriate technology was here for a long time. <br /> <br /> <br /> This final project analyzes t...
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id-itb.:166982017-09-27T10:18:34ZDESIGN AND IMPLEMENTATION OF MARTIAL ARTS HELPER APPLICATION DIBYA WARDHANA (NIM : 13205092); Pembimbing : Dr. Ir. Aciek Ida Wuryandari MT., NIKKI Indonesia Final Project INSTITUT TEKNOLOGI BANDUNG https://digilib.itb.ac.id/gdl/view/16698 Silat is a traditional Indonesian martial arts that is too precious to be ignored. The development of this martial arts was not supported by information technology, even though the appropriate technology was here for a long time. <br /> <br /> <br /> This final project analyzes the requirements of an application that is used to complement martial arts training, be it a session with trainers or when training alone. Trainees will be able to reference martial arts movements they must do or combine them into a seamless series of movements. This application can also be used for other purposes that needs movement references, like dances. <br /> <br /> <br /> The first step in creating this final project was studying the characteristics of the martial arts and basics of three dimensional character animation. Then, a requirement analysis is made. Based on the requirement analysis, the software is designed an implemented with Microsoft XNA 3.1. text |
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Silat is a traditional Indonesian martial arts that is too precious to be ignored. The development of this martial arts was not supported by information technology, even though the appropriate technology was here for a long time. <br />
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This final project analyzes the requirements of an application that is used to complement martial arts training, be it a session with trainers or when training alone. Trainees will be able to reference martial arts movements they must do or combine them into a seamless series of movements. This application can also be used for other purposes that needs movement references, like dances. <br />
<br />
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The first step in creating this final project was studying the characteristics of the martial arts and basics of three dimensional character animation. Then, a requirement analysis is made. Based on the requirement analysis, the software is designed an implemented with Microsoft XNA 3.1. |
format |
Final Project |
author |
DIBYA WARDHANA (NIM : 13205092); Pembimbing : Dr. Ir. Aciek Ida Wuryandari MT., NIKKI |
spellingShingle |
DIBYA WARDHANA (NIM : 13205092); Pembimbing : Dr. Ir. Aciek Ida Wuryandari MT., NIKKI DESIGN AND IMPLEMENTATION OF MARTIAL ARTS HELPER APPLICATION |
author_facet |
DIBYA WARDHANA (NIM : 13205092); Pembimbing : Dr. Ir. Aciek Ida Wuryandari MT., NIKKI |
author_sort |
DIBYA WARDHANA (NIM : 13205092); Pembimbing : Dr. Ir. Aciek Ida Wuryandari MT., NIKKI |
title |
DESIGN AND IMPLEMENTATION OF MARTIAL ARTS HELPER APPLICATION |
title_short |
DESIGN AND IMPLEMENTATION OF MARTIAL ARTS HELPER APPLICATION |
title_full |
DESIGN AND IMPLEMENTATION OF MARTIAL ARTS HELPER APPLICATION |
title_fullStr |
DESIGN AND IMPLEMENTATION OF MARTIAL ARTS HELPER APPLICATION |
title_full_unstemmed |
DESIGN AND IMPLEMENTATION OF MARTIAL ARTS HELPER APPLICATION |
title_sort |
design and implementation of martial arts helper application |
url |
https://digilib.itb.ac.id/gdl/view/16698 |
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1820745437550739456 |