IMPLEMENTATION OF CYBERNETIC METHOD USING LINEAR INFORMATION MAP ON LEARNING MANAGEMENT SYSTEM AND MULTIMEDIA GAME TO MOTIVATE LEARNERS (CASE STUDY: CARTESIAN COORDINATE 8RD GRADE FOR JUNIOR HIGH SCHOOL)
The high interaction of students in classroom can help improve effectiveness learning process in school. This factor becomes a challenge for schools that the student’s interaction on the level of absorbing material is still low. One factor is that students play a less active role in exploring stu...
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Format: | Theses |
Language: | Indonesia |
Online Access: | https://digilib.itb.ac.id/gdl/view/25922 |
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Institution: | Institut Teknologi Bandung |
Language: | Indonesia |
Summary: | The high interaction of students in classroom can help improve effectiveness learning process in school. This factor becomes a challenge for schools that the student’s interaction on the level of absorbing material is still low. One factor is that students play a less active role in exploring study material and still depend on the material given by teachers in classroom. Implementation of e-Learning using Learning Management System (LMS) and multimedia games support learning strategies that are exploratory strategies, diaglogic strategies, and supportive strategies. All three strategies can support e-learning learning skills. By using cybernetic learning method using linear information map, this thesis supports the compilation of information should be chuncked into 5-9 part meaning to balance the storage capacity of information in working memory. This can motivate & increase the cruising range of learners with a fun 20th grade junior cartel grade mathematical coordinate material. The results obtained from this study show 20% strongly agree and 46% agree from students and 52.5% strongly agree and 45% agree from teacher that the implementation of LMS and multimedia games applying sibernatik learning method can help the delivery of structured materials, in using them and making effective the mathematical learning of Cartesian coordinates. |
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