SOFTWARE DEVELOPMENT OF LOCATION-BASED SOCIAL MEDIA WITH AUGMENTED REALITY TECHNOLOGY

<p align="justify">The expressions of emotion in a place using graffiti or painting are sometimes seen in publics. On the other hand, the expressing acts can cause either physical or esthetic damage for a targetted place. The use of virtual media such as social media, is one of the e...

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Main Author: ULYA SIDISASTAHTA (NIM : 13514602), FIQIE
Format: Final Project
Language:Indonesia
Online Access:https://digilib.itb.ac.id/gdl/view/27338
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Institution: Institut Teknologi Bandung
Language: Indonesia
id id-itb.:27338
spelling id-itb.:273382018-03-15T13:21:39ZSOFTWARE DEVELOPMENT OF LOCATION-BASED SOCIAL MEDIA WITH AUGMENTED REALITY TECHNOLOGY ULYA SIDISASTAHTA (NIM : 13514602), FIQIE Indonesia Final Project INSTITUT TEKNOLOGI BANDUNG https://digilib.itb.ac.id/gdl/view/27338 <p align="justify">The expressions of emotion in a place using graffiti or painting are sometimes seen in publics. On the other hand, the expressing acts can cause either physical or esthetic damage for a targetted place. The use of virtual media such as social media, is one of the efforts in decreasing the impact of the environmental damage which is recently being popular. However, the users’ direct experiences on using social media are still different from the use of graffiti as the communnication means. <br /> <br /> One of technologies that can provides direct interaction sensation towards virtual object is augmented reality (AR). Therefore, the purpose of this final assignment is to make a software prototype that can be a new alternative in expressing emotion as social media giving experience in direct interaction with virtual object. This software is a location-based social media with AR technology. <br /> <br /> The research result for this final assignment shows that location based social media with AR Technology is able to be friendly environment alternative in expressing emotion towards a place. The basic needs of software derived from the potentials and obstacles from prior mobile AR software; they are: rich content, avoiding spamming, and seamless. The use of AR by means of location and markerless based location methods proves that it can improve seamless aspect. However, this software still needs some improvements, such as more representative interface and more interactive to AR objects.<p align="justify"> text
institution Institut Teknologi Bandung
building Institut Teknologi Bandung Library
continent Asia
country Indonesia
Indonesia
content_provider Institut Teknologi Bandung
collection Digital ITB
language Indonesia
description <p align="justify">The expressions of emotion in a place using graffiti or painting are sometimes seen in publics. On the other hand, the expressing acts can cause either physical or esthetic damage for a targetted place. The use of virtual media such as social media, is one of the efforts in decreasing the impact of the environmental damage which is recently being popular. However, the users’ direct experiences on using social media are still different from the use of graffiti as the communnication means. <br /> <br /> One of technologies that can provides direct interaction sensation towards virtual object is augmented reality (AR). Therefore, the purpose of this final assignment is to make a software prototype that can be a new alternative in expressing emotion as social media giving experience in direct interaction with virtual object. This software is a location-based social media with AR technology. <br /> <br /> The research result for this final assignment shows that location based social media with AR Technology is able to be friendly environment alternative in expressing emotion towards a place. The basic needs of software derived from the potentials and obstacles from prior mobile AR software; they are: rich content, avoiding spamming, and seamless. The use of AR by means of location and markerless based location methods proves that it can improve seamless aspect. However, this software still needs some improvements, such as more representative interface and more interactive to AR objects.<p align="justify">
format Final Project
author ULYA SIDISASTAHTA (NIM : 13514602), FIQIE
spellingShingle ULYA SIDISASTAHTA (NIM : 13514602), FIQIE
SOFTWARE DEVELOPMENT OF LOCATION-BASED SOCIAL MEDIA WITH AUGMENTED REALITY TECHNOLOGY
author_facet ULYA SIDISASTAHTA (NIM : 13514602), FIQIE
author_sort ULYA SIDISASTAHTA (NIM : 13514602), FIQIE
title SOFTWARE DEVELOPMENT OF LOCATION-BASED SOCIAL MEDIA WITH AUGMENTED REALITY TECHNOLOGY
title_short SOFTWARE DEVELOPMENT OF LOCATION-BASED SOCIAL MEDIA WITH AUGMENTED REALITY TECHNOLOGY
title_full SOFTWARE DEVELOPMENT OF LOCATION-BASED SOCIAL MEDIA WITH AUGMENTED REALITY TECHNOLOGY
title_fullStr SOFTWARE DEVELOPMENT OF LOCATION-BASED SOCIAL MEDIA WITH AUGMENTED REALITY TECHNOLOGY
title_full_unstemmed SOFTWARE DEVELOPMENT OF LOCATION-BASED SOCIAL MEDIA WITH AUGMENTED REALITY TECHNOLOGY
title_sort software development of location-based social media with augmented reality technology
url https://digilib.itb.ac.id/gdl/view/27338
_version_ 1822021300301856768