PROCEDURAL CONTENT GENERATION DELAUNAY TRIANGULATION ALGORITHM MODIFICATION FOR VIDEOGAME DUNGEON WITH ROGUELIKE GENRE

PProcedural Content Generation (PCG) algorithm is often used in videogame, for example Diablo III (Blizzard, 2012) and Minecraft (Mojang, 2011). PCG is a technique that uses programming algorithm to generate content when the program is running. PCG is used to save computer memory and save time and m...

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Bibliographic Details
Main Author: Cahyadi Kurniawan - NIM : 13513061 , Lucky
Format: Final Project
Language:Indonesia
Online Access:https://digilib.itb.ac.id/gdl/view/28640
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Institution: Institut Teknologi Bandung
Language: Indonesia
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