STUDY OF IMPACTS OF BLOCK SIZE ON BLOCK A* ALGORITHM PROCESSING TIME PERFORMANCE ON STATIC MAPS
Pathfinding is the search for the shortest path from the starting point to the destination point on a map. The pathfinding algorithm is commonly used in computer games. In computer games, the pathfinding algorithm is not only run once, but generally runs many times during the game for different star...
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Format: | Final Project |
Language: | Indonesia |
Online Access: | https://digilib.itb.ac.id/gdl/view/42759 |
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Institution: | Institut Teknologi Bandung |
Language: | Indonesia |